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NPC Generator

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Advanced [show]


Avice Warwick, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She is well dressed, constantly wearing a grey suit, tan shirt, and grey tie, and her gloved hand is found clutching a bow. Her red hair is long and unkept. She has gleaming, smiling gray eyes.

Personality: She dislikes all the random violence that takes place in the west. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Avice Warwick, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)4 (-3) 12 (+1)12 (+1)
Skills Animal Handling +3, History -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp. Obsidian (12 gp).


Social Check DCs


Gomory Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and retire the richest man in the east

Ideals: Entrepeneur, Professionalism, Fighting. Bonds: Attractive, Has a crush. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Gomory Davenport, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 13 (+1)6 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp. 1 Masterwork manacles.


Social Check DCs


Mardnab Welber, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. Her black hair is smooth and relatively long. She has a tattooed face.

Personality: She acts crazy and hedonistic. She is obsessed with her god.

History: Mardnab was born the youngest of three triplets. A freak accident while working with her Jeweler mother left her crippled. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Farmer, and she later adopted a second daughter.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Hedonist, Disease. Bonds: Religious, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Mardnab Welber, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Duvamil Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears dark leathers with embroidery. She has wavy red hair. Her eyes are a pleasant gray.

Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Persistence. Flaws: Insane. Bonds: Immigrant, Poor, Adventurer. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Duvamil Cobblelob, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. White pearl (60 gp).


Social Check DCs


Quespa Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears just a black suit. She has done her best to style her green crest to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is overprotective of those who hire her services. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family Quespa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her old friends.

Ideals: Logical. Bonds: Guardian, Adventurer, Criminal record. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Quespa Raghthroknaar, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).


Social Check DCs


Falkrunn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She carries with her a set of longswords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her golden hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of brigands once and for all.

History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Enemies. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Falkrunn Hammerstone, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Nora Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. Her whole body is exceptionally muscular. Her moppish chestnut hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born into a rich family. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Ugly, Fearful. Bonds: Immigrant, Guardian, Rich. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Nora Ironfist, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 10 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Druidic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 sp. 1 Tanglefoot bags.


Social Check DCs


Oriel Quinton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman is wearing the road beaten gear of a warrior. She has no hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Oriel grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Sculptor. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Justice. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Oriel Quinton, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 17 (+3)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp. 1 Banded mail.


Social Check DCs


Ilde Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting brown shirt and pants. Her silver hair is long and unkept. She has violet eyes and a brown hat with a grey feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Ilde Stoutale, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs

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