Traubon Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears brown leather gloves, a brown jacket, and tight pants. His moppish chestnut hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Traubon's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Roofer.
Motivation: He's attracted to the PC; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Fearful. Bonds: Mentor, Job, Has a crush. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Roondar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a bow on his belt. His skin is fair and his fingers are delicate and long. His red hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.
History: Born to a Assassin, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Masterwork Uncommon Weapon.
Norman Brady, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light grey in addition to tight pants, and is pretty ugly. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Norman took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp. Jade (120 gp). 1 Thunderstones.
Oloric Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy golden hair. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Logical. Bonds: Attractive, Poor, In love. Occupation: Servant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 500 gp. Lapis lazuli (4 gp). Aquamarine (1200 gp). 1 Minor magic item.
Ghaliver Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" southern man, he dresses like a well dressed Gardener does. His moppish auburn hair is in a traditional bowl cut. His violet eyes peer out from beneath his feathered red hat.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his father.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Entrepeneur. Bonds: Job, Criminal record, Rich, Family. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Jet (40 gp).
Pirithin Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears red leather gloves, a red jacket, and tight pants. His hair is always cut to a buzz. He has violet eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Emotional, Selfish. Bonds: Adventurer. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Emerald On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Sailor. Her long beige fur is drawn into a two foot long braid. Her fierce hazel eyes like to dwell on things.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Flaws: Ugly, Fearful. Bonds: Job, Military, Slave. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp. 2 Alchemist’s fire.
Mindartis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is auburn and curly. His eyes are blue and catlike.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Mindartis took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: A deep hatred of goblins.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, In love. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin, Druidic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Cloud Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is beige and curly. His copper eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Cloud isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He invites people to come help in his community garden.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Locksmith. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Impeccable, Philantrophist, Artistic, Athletic. Bonds: Job. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp.
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