Gimgen Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear ponchos typically of a light brown in addition to tight pants. He wears a broad hat to cover his moderate length black hair. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving Gimgen is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Gimgen was born in the west. At a young age he loved to build and create. His first spouse was a Sellsword, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against brigands; and his spouse's relatives view him with great suspicion
Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Gerald Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is smooth and relatively long. He has several tiny jet earrings on each ear.
Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.
History: Sold as a small child to a brothel owner, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants his loneliness to end; and wants a kiss
Flaws: Insane. Bonds: Rich, Has a crush, Mentor. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Elaim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is matted, messy, and big. This violet eyed westerner is not easily forgotten.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp).
Korag Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man tends to wear a large black jacket. He has a penchant for wearing a ring with an oversized amber on his left hand. With a patchy golden beard and wild golden hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Impeccable, Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Gnoll, Draconic
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Jade (50 gp). Banded agate (4 gp). 1 Masterwork Common Ranged Weapon.
Therlin Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey deerstalker hat and grey clothes. Her tied-back hair is red. Her brown eyes peer out from beneath her deerstalker grey hat.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Therlin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Therlin lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To unite with her brother; and she would like to get married and retire
Ideals: Disciplined, Persistence. Flaws: Hedonist. Bonds: Family, Has a crush. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Light steel shield.
Gilthur Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey costume with the symbols of the four houses of cards on his torso. His long chestnut hair reaches down to his waist. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Infernal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Jezebeth Luck, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is black and curly. Her eyes are silver and beady.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Jezebeth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Jezebeth lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of specialists.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Fighting, Athletic. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 230 gp.
Bilbron Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His hair, while still mostly golden, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted divine powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Nedda Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She wears a worn and beaten armor. She has a hunchback. Her black hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with her god.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her religion dominates her actions; and money/treasure
Flaws: Ugly, Antagonistic, PTSD. Bonds: Religious, Rich. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. 1 Half-Plate.
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