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NPC Generator

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Advanced [show]


Gûnd Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His tied-back hair is brown. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gûnd is combative with any and all who dare try his patience in the slightest.

History: Gûnd was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Justice, Persistence. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Gûnd Tinley, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Theobald Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized emerald on his right hand. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Theobald Walcott, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp.


Social Check DCs


Mella Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a blue armored body suit, with a simple brown line shooting up and back down. Her auburn hair has been sun bleached extensively. She wears a mask on her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of southern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend.

Flaws: Emotional, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Mella Xiloscient, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Bardryn Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple blue line shooting up and back down. Her skin is fair and her fingers are delicate and long. Sporting a silver mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bardryn Stoutale, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)14 (+2) 8 (-1)11 (+0)
Skills Medicine +1, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Sardonyx (50 gp). Star rose quartz (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His auburn hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Adam Snowdon, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Herleva Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. She wears a deerstalker hat to hide her balding. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Herleva is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Herleva is combative with any and all who dare try her patience in the slightest.

History: Born in the west to a Barber, Herleva learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: Expand her business; and balancing her hectic life and new barber responsibilities is difficult

Ideals: Fighting, Extrovert, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Herleva Ofandrus, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is physically well-built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Painter for hire.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp.


Social Check DCs


Leaf In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His fur is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Leaf In the Morning, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)7 (-2) 13 (+1)15 (+2)
Skills Investigation +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Adrik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown costume with the symbols of the four houses of cards on his torso. His black hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Professionalism. Bonds: Attractive, Religious. Occupation: Navigator

Voice: French accent

Attributes [hide]

Adrik Steelfist, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs

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