Gurdis Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey tunic with blue highlights, and long brown pants that bunch up around her shoes. She has done her best to style her golden hair to look like a famous performer. Her eyes, though not visible through her cowl, are green.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and find a way to reverse the transformation of her brother
Flaws: Insomniac, Shy, Disease, Fearful. Bonds: Family. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Barendd Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with brown pants. He carries a battered whip and tarnished longbow as well. His black hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.
History: Born to a pair of adventurers, Barendd grew up listening to his mother's many stories. Through the years after Barendd was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Barendd's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Dabbledob Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His blonde hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: The child of a Adventurer, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Shy. Bonds: Adventurer, Nature, Has a crush. Occupation: Architect
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Greeba Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'1". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a sword. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily eccentric. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was always a brilliant, if unscrupulous mind. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She is untrained/undisciplined, which makes her dangerous.
Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Roofer
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Eva Dudley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a simple brown robe with pastel stripes complete with hood. She has styled her silver hair well, parting it to the right. Her hazel eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has achieved small success as a Engraver.
Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg
Flaws: Addict. Bonds: Rich, In love, Job, Adventurer. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Amber (70 gp).
Harriet Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She wears her golden hair down. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Trail In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He is portly but not overly obese. His beige fur is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Dragonborn compassion; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Disease, Racist. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Skirt Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his bastard sword ready. His black fur is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skirt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Religious, Poor, Debt. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Malachite (15 gp).
Borun Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears baggy white pantaloons and a red scarf. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: Borun is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He married young, but lost his spouse to gnolls. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he feels kind of lost in life
Flaws: Ugly, Depressed, Antagonistic. Bonds: Religious, Enemies. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
