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NPC Generator

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Advanced [show]


Ernest Rodney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a crossbow. His hair is cut close to his head. His violet eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and expand his business

Ideals: Persistence. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Rodney, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp.


Social Check DCs


Maagog Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His scarlet crest is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Glassblower, his father struggled to pay the bills. When Maagog reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Family, Military. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Maagog Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)14 (+2) 7 (-2)6 (-2)
Skills Arcana +4, Insight +0
Senses Passive Perception 8
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Lorilla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is dressed in a clean tan cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her chestnut hair is braided into rings. She has hazel eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a great chef.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: To protect her home.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Lorilla Musgraben, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)15 (+2) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp. Solid gold idol (200 gp).


Social Check DCs


Shamil Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky tan painted plate armor. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Shamil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Shamil grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Athletic. Flaws: Insomniac, Hedonist, PTSD. Bonds: Adventurer. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Shamil Wildwander, Female Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. A silver and pearl hairclip (70 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Seraphina TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With wild chestnut hair. She has gleaming, smiling violet eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Seraphina took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Gifted. Flaws: Shy. Bonds: Mentor, Rich. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Seraphina TellPenny, Female Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 7000 cp. Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (600 gp). Carved bone or ivory statuette (100 gp). 1 Masterwork studded leather.


Social Check DCs


Quick In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. Her whole body is exceptionally muscular. She has styled her lavender fur well, parting it to the left. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.

History: Quick hails from a village terrorized by dire rats. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends.

Ideals: Justice. Flaws: Selfish. Bonds: Immigrant, Enemies, Adventurer. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Quick In the Morning, Female Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. Chrysoberyl (110 gp).


Social Check DCs


Ahlyssa Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in a clean yellow cloak covering her clean studded leather. Her long chestnut hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Philantrophist, Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Ahlyssa Schwartz, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)18 (+4) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Undercommon, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Nurkara Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is cut jaggedly and amateurishly. Her gray eyes peer out from beneath her feathered grey hat.

Personality: Stoic and calm, she prefers to meditate than take action. Nurkara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born a particularly ugly child, much to the horror of her parents. She made a point of taking high paying jobs and getting most of it up front. Recently she has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Adventurer, Criminal record. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Nurkara Daraln, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Deft, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 4'7" and wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her quarterstaff. Her left leg appears badly burned and disfigured. Her dark red hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She has a massive crush on the younger sibling of the Apothecary who has hired her part-time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gomory was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love.

Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Gomory Deft, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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