Astaro Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of greatswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to make almost anything out of random pieces of junk.
History: She was always a brilliant, if unscrupulous mind. After coming to the age of reason, Astaro took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Scribe.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Right-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. He wears a broad hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 340 gp.
Gomory Cooper, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black hair up in a very large beehive style do. He has blue eyes and a brown hat with a black feather.
Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Knight soon after.
Motivation: Wants to raise his children well; and doesn't want to be a knight and was forced into it by his family
Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Knight
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Large well-done wool tapestry (100 gp).
Margery Bentham, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a grey tunic with blue highlights, and long white pants that bunch up around her shoes. Her hair is always cut to a buzz. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Confrontational and typically high on some drug or another. She uses divination through singing.
History: Born in the south to a Carter, Margery learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Margery and her spouse have recently divorced.
Motivation: She would like to get married and retire; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Has a crush. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Bolhild Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is obsessed with a lost civilization.
History: She was born to loving parents in a slum to the south. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality.
Ideals: Artistic. Bonds: Attractive, Adventurer, Poor, Slave. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. Silver comb with moonstones (300 gp). 1 Masterwork Musical instrument.
Uzza Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. Her dark red hair is kept up in a ponytail inside a top hat. Her fierce red eyes like to dwell on things.
Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Entrepeneur, Persistence. Flaws: Mundane, Antagonistic. Bonds: Rich, Job. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. 1 Magnifying glass.
Abad Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Abad and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Religious. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp. Amethyst (70 gp).
Brakka Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. Her brown unseeing eyes seem to look past you.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Engraver they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Family, Religious. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 4 (-3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp. Amethyst (40 gp).
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a worn and beaten armor. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant brown.
Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.
Motivation: His religion dominates his actions; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Athletic. Flaws: Fearful. Bonds: Slave, Adventurer, Religious. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
