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NPC Generator

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Advanced [show]


Puyet Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her hair is black and curly. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Puyet will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Puyet grew up listening to her father's many stories. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Adventurer.

Motivation: She desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Extrovert. Bonds: Poor, Job, Adventurer, Slave. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Puyet Abram, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)6 (-2) 14 (+2)8 (-1)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. 1 Superior lock.


Social Check DCs


Dagger Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. She is portly but not overly obese. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Dagger hails from a village terrorized by dire rats. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dagger took refuge in the large cave and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Joker, Fighting. Bonds: Enemies, Nature. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Dagger Hummingbird, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 3 Holy water.


Social Check DCs


Helen Tattersall, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears professional attire. Her brown hair is lengthy. Her hazel eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born into a rich family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Helen Tattersall, Female Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Pelt Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. She carries with her a set of daggers on her belt, each one with a amethyst on the hilt. Her lavender fur is smooth and relatively long. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has built up a small fortune and can afford her own way.

Motivation: Expand her business; and she is greedy

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Pelt Timber, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 8 (-1)15 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Qualen Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright tan suits and hats. His hair is chestnut and curly. His eyes are blue.

Personality: He loves telling others what to do and how they should feel about things. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Qualen lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and marry his brother to traveling adventurers

Ideals: Opinionated, Justice. Flaws: Secretive. Bonds: Criminal record, Family, Job. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Qualen Ironhide, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Kathra Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a very tight haircut. Her green eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Kathra Orcfoe, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ovina Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker, Impeccable. Flaws: Disease. Bonds: Poor. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Ovina Lutgehr, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 14 (+2)6 (-2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Traubon Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Gardener. His brown hair is braided into rings. His eyes are amber and catlike.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: Traubon was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Flaws: Insane, Hedonist, Shy. Bonds: Poor, Adventurer, Family. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Traubon Broodfist, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 10 (+0)6 (-2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Bilbron Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with wide-brimmed hat. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Bilbron was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Bilbron abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Flaws: Ugly, Cynical. Bonds: Slave, Poor, Adventurer. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Bilbron Wildwander, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Auran, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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