Adam Dalton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Gunnloda Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses well, typically a more casual-formal manner. She has wavy blonde hair. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her job bores her to no end. She has decided to make it more interesting.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 370 gp.
Marigold Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her golden hair is unkempt and raggedy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Marigold lived on a farm with her mother, near the main road leading to a nearby town. She dropped out of school before completing her studies. She has been saving her money to try and buy her sister's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Family. Occupation: Adventurer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 360 gp.
Umpen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He usually wears his blue robe and has his bow always slung over his shoulder. His black hair is still thick. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Umpen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
Shautha Kitchur, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears bulky white painted plate armor and is in decent physical shape. With wild chestnut hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Shautha enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south her family was never financially stable. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She's since become an addict/alcoholic.
Motivation: To clean up the streets.
Flaws: Addict, Hedonist. Bonds: Guardian, Poor, Immigrant. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Hematite (9 gp).
Herleva Axton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many violet ritualistic tattoos. She very much looks the part of a Layabout. Her blonde hair is well kept. This gray eyed northerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.
Motivation: She is content; and to end her boredom
Ideals: Joker. Flaws: Selfish, Mundane. Bonds: Job, Nature. Occupation: Layabout
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Crampernap Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears a blue coat over a grey low-cut shirt, and a feathered hat upon his head. His left leg appears badly burned and disfigured. He has a long black beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.
History: Crampernap was born the youngest of three triplets. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.
Motivation: To unite with his brother.
Ideals: Persistence. Bonds: Criminal record, Family, Nature. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Burana Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. Beneath her clothing is a huge mess of scar tissue. Her crest is bronze and curly. Her red eyes are passionate and lively.
Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.
History: She was born in the north. From there she went from mercenary job to mercenary job. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Persistence. Flaws: Insane. Bonds: Slave, Immigrant, Adventurer. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 70 gp. Blue quartz (15 gp).
Ilanis Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tan tunic with brown highlights, and long grey pants that bunch up around her shoes. Her black hair is still thick. Her violet unseeing eyes seem to look past you.
Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her brother's freedom.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Extrovert. Flaws: Disease, Shy. Bonds: Rich, Family, Criminal record. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
