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NPC Generator

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Advanced [show]


Orla Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'6" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is black and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is very quiet and rarely speaks above a whisper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Orla was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Shy, Ugly. Bonds: Adventurer, Family. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Orla Bafflestone, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)11 (+0) 11 (+0)6 (-2)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helja Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. She wears her hair in dreadlocks. Her green eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her childhood dream was to be a Tailor, but she was a colossal failure. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: A deep hatred of orcs; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Religious, Job, Enemies. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Helja Orcfoe, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp. 1 Chain shirt.


Social Check DCs


Lavinia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a red top hat and red clothes. Her hair is silver, silky, and of moderate length. Her blue eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. The war was a terrible time for her, and Lavinia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Guard, who enjoyed hunting, Lavinia was taken on many hunting expeditions. She worked as a nervous Servant and found it very stressful. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Military, Nature, Job. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Lavinia Sunmeadow, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Harriet Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her right leg appears badly burned and disfigured. Her black hair is knotted and matted. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is overprotective of those who hire her services. She is obsessed with her god.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Harriet took refuge in the large cave and found the beat up mace and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has a rivalry with the Church that dominates her actions; and to clean up the streets

Ideals: Gifted. Bonds: Guardian, Religious, Nature. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Harriet Goodbarrel, Female Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Aquan, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2700 sp. Aquamarine (700 gp). 1 Half-Plate.


Social Check DCs


Agatha Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Hunter. She has slicked back auburn hair. She has brown eyes and a yellow hat with a green feather.

Personality: She dislikes all the random violence that takes place in the west. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: She has passion for adventuring and risk; and to settle down with her crush

Ideals: Pacifist, Justice. Bonds: Religious, Adventurer, Has a crush. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Agatha Richie, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Griselda Hayhurst, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in earthy colors with a grey and green handkerchief worn on her right side. Her chestnut hair has been sun bleached extensively. This hazel eyed easterner is not easily forgotten.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in a small desert village. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Terse, Antagonistic. Bonds: Poor, Nature. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Griselda Hayhurst, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Mordai Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. He wears his black hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and to be a doctor again

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Family, Job. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Mordai Grief, Male Tiefling Sorcerer 4
Medium (5'6") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 3000 cp.


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered pastel stockings. His white hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Eccentric and domineering, Rolf will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He was granted druidic powers by his dying sister.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting, Gifted. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Rolf Kelsey, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)5 (-3) 9 (-1)10 (+0)
Skills Arcana -1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Chrysoberyl (80 gp).


Social Check DCs


Rosamund Hale, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her hair, while still mostly golden, has prominent grey streaks. She has gleaming, smiling hazel eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rosamund was born in the north. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Extrovert, Persistence. Flaws: PTSD. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Rosamund Hale, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. 1 Banded mail.


Social Check DCs

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