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NPC Generator

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Advanced [show]


Zagga Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear flannel. Her hair is always cut to a buzz. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Zagga was born in the south. At a young age she loved to build and create. A few years later when the east was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Religious, Immigrant. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Zagga Cotton, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Mijira Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a green vest and prefers brown and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her white crest in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is a Carpenter first and foremost. She believes firmly that knowledge should be universal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born to a pair of adventurers, Mijira grew up listening to her father's many stories. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 14 years.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new carpenter responsibilities is difficult

Flaws: Ugly, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Mijira Delmirev, Female Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Margery Dukakis, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and prefers to wear violet pants and tee shirts. Her skin is also unnaturally pale. She wears her chestnut hair up. Her eyes are gray and beady.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Margery Dukakis, Female Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 10000 cp.


Social Check DCs


Dariff Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman prefers to wear brown clothing when she does not wear armor. She is muscular with a powerful set of arms. Her long brown hair reaches down to her waist. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy, self-centered, vain, and jealous.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to get laid; and meet up once more with her childhood friend

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Adventurer, Has a crush. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Dariff Aranore, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Ootah Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries sais. With bright white hair. Her fierce amber eyes like to dwell on things.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 3 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ootah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Ootah Landon, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 7 (-2)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Millicent Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. Her golden hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Slave, Job. Occupation: Stylist

Voice: Breathy voice

Attributes [hide]

Millicent Accord, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 290 gp.


Social Check DCs


Synthrin Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. She sports a flattop crest cut. Her eyes are red.

Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Synthrin was born in the north. At a young age she loved to build and create. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Philantrophist, Justice, Persistence. Bonds: Rich, Debt. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Synthrin Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)11 (+0) 18 (+4)7 (-2)
Skills Animal Handling +6, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Emeny Marlowe, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her brown robe and has her lance always slung over her shoulder. Her golden hair is knotted and matted. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 15 years.

Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job

Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Emeny Marlowe, Female Human Sorcerer 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)6 (-2) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. 1 Masterwork Heavy steel shield.


Social Check DCs


River Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He is bristling with hidden weapons, mostly ceremonial daggers and shields. He wears his cinnamon fur down. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. River grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did River. He now spends his time doing works of charity.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Criminal record, Religious. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

River Shore, Male Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 4 Tanglefoot bags.


Social Check DCs

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