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NPC Generator

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Advanced [show]


Bardryn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing a long, brown, dusty cloak. She has done her best to style her black hair to look like a famous performer. She has several tiny aquamarine earrings on each ear.

Personality: Eccentric and domineering, Bardryn will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Bardryn lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the east, certain she would find work there.

Motivation: To be a Shepherd again; and obtaining odd cultural human artifacts is her passion

Ideals: Extrovert. Bonds: Rich, Adventurer, Family, Immigrant, Job. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Bardryn Torevir, Female Dwarf Sorcerer 3
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 19000 cp. 1 Masterwork manacles. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Warryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has styled his silver hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Warryn took refuge in the ruined castle and found the beat up sword and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Warryn Timbers, Male Gnome Sorcerer 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pennie Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports auburn long hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south, but her parents moved at a very young age to the east. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and she's attracted to the pc

Bonds: Attractive, Religious, Immigrant, Adventurer, Has a crush. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Pennie Fatrabbit, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)9 (-1) 5 (-3)13 (+1)
Skills Arcana +1, Deception +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 5 Acid flasks.


Social Check DCs


Immeral Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear blue tank tops with violet pants. He has moderate length brown hair. He has hazel eyes and a blue hat with a violet feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. Immeral was born on a far western desert where he grew up under the tutelage of his father, an expert Crown-heir. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Immeral Sylvaranth, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Silver pearl (150 gp).


Social Check DCs


Markosian Shame, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. She wears a colorful flower in her purple hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.

History: She was born the only child of a wealthy merchant. Markosian was born on a far northern island where she grew up under the tutelage of her mother, an expert Tanner. She has never given up on her dancing dream.

Motivation: Doesn't want to be a Tanner and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Family, Immigrant. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Markosian Shame, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Kerkad Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He has scarlet crest. He has a tattooed face.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south to a Healer, Kerkad learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and half-elven compassion

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Family, Job. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Kerkad Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears baggy tan pantaloons and a white scarf. His hair is black and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a necromancer, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Addict, PTSD. Bonds: Military, Mentor. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Aramil Dalanthan, Male Elf Sorcerer 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shanairla Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with yellow socks and a vest with buckled shoes. She is portly but not overly obese. Her chestnut hair is singed and shortened. She has hazel eyes and a tan hat with a yellow feather.

Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Servant business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has achieved small success as a Servant.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Criminal record. Occupation: Servant

Voice: Stutters

Attributes [hide]

Shanairla Ariessus, Female Elf Sorcerer 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs


Orryn Turen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with feathered hat, and a wedding ring on his left hand. He wears a colorful flower in his white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Orryn grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Addict. Bonds: In love, Attractive, Adventurer. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Orryn Turen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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