Bhevek Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white coat over a green low-cut shirt, and a top hat upon his head. With a patchy red beard and wild red hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.
History: He was born in the west. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To protect his home; and to clean up the streets
Ideals: Joker, Gifted. Bonds: Immigrant, Job, Guardian. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Gurdis Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is silver and curly. She is baby faced.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with her god.
History: Gurdis was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Tanner job now, and dutifully fulfills any obligations she has.
Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Religious, Family, Job. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Nutae Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a tan suit, red shirt, and white tie. He sports a long red beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.
Personality: He speaks before he thinks and is too direct. Energy wise he seems alert and responsive.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of specialists.
Motivation: He is greedy; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Impulsive, Secretive. Bonds: Rich. Occupation: Performer
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 pp.
Gynnie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her silver hair, when down, is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She has a massive crush on the younger sibling of the Barkeep who has hired her part-time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Gynnie was born with her mother's beautiful face. Through the years after Gynnie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Gynnie's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: Revenge; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Rich, Enemies. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Shamil Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. Her blonde hair is braided into rings. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She has a massive crush on the younger sibling of the Stylist who has hired her part-time. She misses her home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Stylist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: She's in love; and she has a crush on the local laborer
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Immigrant, Poor. Occupation: Stylist
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Giant, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Mardnab Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She sports a flattop hair cut. She wears an eyepatch.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mardnab took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To prove her worth to the world.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Guardian, Nature. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp.
Hobart Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mason does, and carries scimitars. His blonde hair is styled in orderly dreadlocks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Hobart was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Optimist. Bonds: Job, Rich, Military. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Jade (120 gp). 1 Masterwork Common Melee.
Marigold Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair, while still mostly white, has prominent grey streaks. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Marigold enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Marigold has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Mundane, Hedonist, Disease. Bonds: Rich. Occupation: Miller
Voice: Irish accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Randal Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a long black beard with little hanging trinkets. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Insane. Bonds: Nature, Religious, Enemies. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 900 sp. Pink pearl (110 gp). Rose (20 gp).
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