Eberk Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Tanglefoot bags.
Griselda Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a violet poncho over her likewise colored trousers and shirt. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by giants. Griselda was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: A deep hatred of giants; and she wants revenge against giants
Ideals: Optimist. Bonds: Rich, Enemies. Occupation: Bowyer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 900 sp.
Maagog Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears a green costume with the symbols of the four houses of cards on his torso. His clothes are grease stained in places. His green crest is drawn into a tight pony tail with a skull scrunchie. His half smiles and gold eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Maagog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Maagog's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss.
Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant, Attractive. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 sp. 1 Good lock.
Travok Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and curly. He has gray eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a minor phobia of water and hates getting wet.
History: Travok was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Travok fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Athletic. Flaws: Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Star rose quartz (80 gp). 1 Masterwork Common Ranged Weapon.
Aura On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is dressed in earthy colors with a pastel and brown handkerchief worn on her left side. Her long white fur is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She served in the navy to pay for her family's outstanding loans. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions
Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Military, Religious. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 360 gp.
Nala Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is well dressed, constantly wearing a black suit, grey shirt, and tan tie. Her brass crest is heavily combed to the left. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Red garnet (100 gp). 1 Masterwork Thieves’ tools.
Umpen Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Slave Trader uniform. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Cook, but he was a colossal failure. He struck the Slave Trader job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Beast Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Fletcher uniform. He has white fur. His eyes are amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: To get a good night's sleep; and he wants revenge against illithids
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, Enemies. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Phelaia Rage, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her brown hair is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a ruthless business woman, a trait she acquired from her father.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her music dream.
Motivation: Retire the richest woman in the east.
Ideals: Fighting, Athletic, Artistic, Entrepeneur. Flaws: Addict. Bonds: Mentor. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp.
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