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NPC Generator

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Advanced [show]


Flask In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Layabout. His gray fur is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: Flask wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Religious, Job, Family. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Flask In the Storm, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 4 (-3)16 (+3) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 220 gp. 1 Banded mail.


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a red coat over a white low-cut shirt, and a Stetson hat upon his head. He is an epitome of beauty. His blonde hair is knotted and matted. His eyes are a pleasant amber.

Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted necromantic powers by his dying sister.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Hamil TellPenny, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 sp. 1 Half-Plate.


Social Check DCs


Bernard Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.

History: Bernard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Ofandrus, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)5 (-3)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Názkûga Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean white cloak covering his clean studded leather and is in decent physical shape. His hair is long and red with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Mercenary business at a young age. Názkûga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and many drow want him driven away

Flaws: Insane, Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Názkûga Tattersall, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Jasper (70 gp).


Social Check DCs


Henry Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Henry was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 7 years later his spouse died after the birth of his son. Heartbroken, Henry never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insomniac, Selfish. Bonds: Attractive, In love. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Henry Mellerelel, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Spear Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fitting clothing which further accentuates her frame, and a wedding ring on her left hand. She keeps her brown fur in a pixie cut. She has gleaming, smiling green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Flaws: Depressed, Shy. Bonds: Attractive, In love, Mentor, Adventurer. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Spear Of World, Female Tabaxi Sorcerer 3
Medium (4'8") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3000 sp.


Social Check DCs


Rohesia Mitchell, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear grey pants and tee shirts. She has a long chestnut ponytail with little hanging trinkets. Her brown eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: Her mother raised her in a mountain cabin. She worked as a nervous Stableman and found it very stressful. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and sabotage a competitor

Ideals: Pacifist. Flaws: Addict. Bonds: Immigrant, Nature, Job. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Rohesia Mitchell, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Damaia Sly, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in earthy colors with a black and pastel handkerchief worn on her right side. Her blue hair is smooth and relatively long. Her silver eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is frequently practicing swordplay.

History: Damaia was born in the west. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She struck the Hunter job and began her own company from there.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Fighting, Persistence. Bonds: Military, Job, Family. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Damaia Sly, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp. 3 Antitoxin.


Social Check DCs


Conrad Langdon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and prefers to wear grey pants and tee shirts. His brown hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Ugly, Shy. Bonds: Military, Job, Family. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Conrad Langdon, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 7 (-2)16 (+3)
Skills Deception +5, History +4
Senses Passive Perception 8
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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