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NPC Generator

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Advanced [show]


Oolah Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears black trousers with yellow and violet striped suspenders. She wears various colorful collared shirts, and a wedding ring on her left hand. She has wavy silver hair. Her violet eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Oolah was born with her mother's beautiful face. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Racist. Bonds: In love, Attractive. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Oolah Marlowe, Female Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp. Jet (100 gp). Blue quartz (15 gp). Moss agate (15 gp). 1 Healer’s kit.


Social Check DCs


Gerbo Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His blonde hair is still thick. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Slave, Immigrant. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Gerbo Quillsharpener, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 4 Holy water.


Social Check DCs


Jacoba Kent, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her black hair to look like a famous performer. Her violet eyes are slightly larger than normal.

Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Jacoba hails from a village terrorized by gnolls. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has set out to sabotage the competition.

Motivation: Expand her business; and revenge

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Job, Enemies. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Jacoba Kent, Female Human Sorcerer 2
Medium (4'11") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 7 (-2)9 (-1)
Skills Arcana +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 250 gp. Peridot (20 gp).


Social Check DCs


Marigold Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she tends to wear a large white jacket. Her red hair is smooth and relatively long. She has several tiny amber earrings on each ear.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now spends her time doing works of charity.

Motivation: Marry her sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Rich, Family. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Marigold Tallfellow, Female Halfling Sorcerer 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 18 (+4)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 15000 cp. Moss agate (16 gp). Fiery yellow corundum (800 gp). Azurite (16 gp).


Social Check DCs


Bernard Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting brown shirt and pants. His blonde hair is cut short. He has gleaming, smiling hazel eyes.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Bernard Tickle, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Salasar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. He keeps his red crest in a flapper bob. His eyes are gold and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Salasar lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Rich, Family, Adventurer, Job. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Salasar Gygazzylyshrift, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 10 (+0)6 (-2)
Skills Insight +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Clerebold Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin green vertical stripes and brown pants. He is bristling with hidden weapons, mostly shortbows and flails. His auburn hair and beard is wavy and long. His thin eyebrows rest above his beady brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Insomniac, Secretive. Bonds: Criminal record, Military. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Clerebold Lepus, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 12 (+1)18 (+4)
Skills Arcana +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Tiger eye turquoise (12 gp).


Social Check DCs


Diesa Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her face is scarred and worn.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Diesa was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. After a long history of fighting, Diesa and her spouse have recently divorced.

Motivation: To unite with her brother.

Flaws: Ugly, Antagonistic, Forgetful, Racist. Bonds: Family. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Diesa Eversharp, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1500 sp.


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His cinnamon fur is greasy and uncared for. He has several tiny sapphire earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: Cask was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He struck the Assassin job and began his own company from there.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Cask In the Morning, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)7 (-2) 15 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 270 gp. Pink pearl (90 gp). Brown-green garnet (90 gp). Citrine (30 gp). 1 Simple lock.


Social Check DCs

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