Myathethil Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a yellow vest and prefers pastel and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her head has been shaved. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is extraordinarily eccentric. She is harsh and unforgiving.
History: Born in the east to a Banker, Myathethil learned a great deal about her mother's area of expertise. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Banker.
Motivation: Further expansion of business.
Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Charles Tyndall, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears tight fitting clothing which further accentuates his frame. His silver hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the south. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Half-Orc people; and he is terrified, and will act out of fear
Ideals: Pacifist, Philantrophist. Flaws: Fearful, Racist. Bonds: Attractive, Poor. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp.
Falkrunn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a brown armored body suit, with a simple tan line shooting up and back down. Her red hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Falkrunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and a deep hatred of illithids
Bonds: Enemies, Religious, Mentor, Rich. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Infernal, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Shautha Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Shautha was born with her mother's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Ildrex Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. He wears a colorful flower in his red crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ildrex hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He loathes his own lifestyle.
Ideals: Extrovert. Flaws: Depressed. Bonds: Rich, Attractive, Enemies. Occupation: Farmer
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 8000 cp.
Dagger Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'6". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a hand crossbow. His fur is white, silky, and of moderate length. His blue eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Dagger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dagger's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of drow; and someone believes him a fraud
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 300 gp.
Brug Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He has white hair. His eyes are green and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Athletic, Philantrophist, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Golden pearl (160 gp).
Cressel Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears light armors faded through time and improper care. He has a hunchback. His chestnut hair is long and unkept. His silver eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his mother. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Joker, Fighting. Flaws: Ugly, Fearful. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ida Barlow, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has slicked back brown hair. This gray eyed southerner is not easily forgotten.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.
History: Ida hails from a village terrorized by brigands. When Ida reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
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