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NPC Generator

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Advanced [show]


Katherine Bradley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown armored body suit, with a simple white line shooting up and back down. She has no hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Addict, Lazy. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Katherine Bradley, Female Human Sorcerer 2
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Half-Plate.


Social Check DCs


Urshar Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is cut short with large spiked bangs in the front. Her half smiles and green eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Slave. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Urshar Torunn, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1700 sp.


Social Check DCs


Savaran Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has done her best to style her blue crest to look like a famous performer. Her skin is flawless and her red eyes scan people very quickly.

Personality: Always inclined to offer people food she seems plenty friendly. She has a small toy that she constantly fidgets with.

History: Born in the south her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: To reunite with her absent father.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Savaran Raghthroknaar, Female Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2700 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ovak Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 6'1". She wears a black armored body suit, with a simple blue line shooting up and back down, and her gloved hand is found clutching a sai. Her hair is short and golden. Her eyes are a pleasant green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Ovak studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was granted martial powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Extrovert, Gifted. Flaws: Antagonistic. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Ovak Rutland, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp. Deep blue spinel (200 gp).


Social Check DCs


Manea Creed, Female Tiefling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and brown handkerchief worn on her left side. She is bristling with hidden weapons, mostly quarterstaffs and pickaxes. She keeps her chestnut hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She served in the navy to pay for her family's outstanding loans. When Manea reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Criminal record, Military. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Manea Creed, Female Tiefling Sorcerer 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long lavender fur is drawn into a two foot long braid. Her copper eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, River was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. River liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Selfish, Fearful. Bonds: Rich, Mentor, Nature. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

River In the Wind, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Eggren Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses like a well dressed Sculptor does. Her broad hat is riddled with cuts and holes. Her red eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has achieved small success as a Sculptor.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Eggren Xephyrbahnor, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Bernard Merton, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his ceremonial dagger. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of eastern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his son.

Flaws: Secretive. Bonds: Family, Immigrant, Job. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Bernard Merton, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Obsidian (6 gp).


Social Check DCs


Ilanis Ariessus, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Her auburn hair is well kept. She has a tattooed face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: When she was but 8 years old her parents immigrated from the east. She has chosen to use the inheritance that was left to her frivolously. By chance she met her brother recently and the two have been together since.

Motivation: She has a crush on the local Dilettante; and to settle down with her crush

Ideals: Joker. Flaws: Forgetful. Bonds: Rich, Immigrant, Family, Has a crush. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Ilanis Ariessus, Female Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 7 (-2)10 (+0)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs

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