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NPC Generator

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Advanced [show]


Bree Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fancy white dress. Her hair is cut close to her head. She is baby faced.

Personality: She is overprotective of those who hire her services. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Map Maker, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bree. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Bonds: Attractive, Guardian, Job, Poor, Criminal record. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Bree Goodbarrel, Female Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 14000 cp. Tourmaline (40 gp). Iolite (80 gp). Coral (40 gp).


Social Check DCs


Adelaide Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. With wild golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Cocky and sure of herself, she believes she is the best Engraver born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a brothel owner, Adelaide was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Adelaide liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has drifted from career to career and currently works as a Engraver.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Fighting. Bonds: Job, Nature, Mentor. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Adelaide Koehlanna, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Serpent On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. Her broad hat is riddled with cuts and holes. Her green eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a font of random trivia from the lore and stories she has discovered

History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Serpent and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Serpent On the Water, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp. Peridot (20 gp).


Social Check DCs


Flak Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Opinionated, Fighting. Bonds: Attractive, Family. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Flak Ramsay, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)8 (-1) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Golden yellow topaz (200 gp).


Social Check DCs


Oloric Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean grey cloak covering his clean studded leather. His hair is auburn and curly. He has brown eyes and a grey hat with a brown feather.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bricklayer father left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Racist, Insane, Disease. Bonds: Slave. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Oloric Daerdahk, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Pígug Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black painted combat armor at almost all times. His long silver hair is drawn into a two foot long braid. His blue eyes peer out from beneath his broad black hat.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Pígug Adley, Male Half-Orc Sorcerer 3
Medium (6'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Blue sapphire (400 gp). White opal (400 gp).


Social Check DCs


Anakis Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She carries with her a set of scimitars on her belt, each one with a sapphire on the hilt. Her blue hair is slicked back into a classic pompadour. Her skin is flawless and her black eyes scan people very quickly.

Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Anakis was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Professionalism. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Anakis Bedlam, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Curran Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has worked as a Farmer like his mother before him.

Motivation: To be a Carpenter again; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Nature, Job. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Curran Brightmoon, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Torgga Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears bulky brown painted plate armor. Her brown hair is singed and shortened. Her green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, she prefers to meditate than take action. When she's not drinking or sleeping the drinks off, she's doing music.

History: Torgga was born in the east. At a young age she loved to build and create. After coming to the age of reason, Torgga took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She wants revenge against dire rats; and sabotage a competitor

Ideals: Disciplined, Artistic, Persistence, Gifted. Flaws: Ugly. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Torgga Loderr, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs

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