Uzza Care, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a black collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has styled her silver hair well, parting it to the left. She is baby faced.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Uzza was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Passionate. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 48000 sp. Fiery yellow corundum (800 gp). Lapis lazuli (12 gp). Banded agate (12 gp). Jade (100 gp).
Orryn Turen, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north his family was never financially stable. Orryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Bonds: Attractive, Adventurer, In love, Poor, Slave. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 270 gp. Smoky quartz (20 gp). Silver pearl (80 gp). Malachite (5 gp).
Elysande Staurheim, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. She sports golden long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is extraordinarily eccentric. She plays an instrument quite well.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.
Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Eye agate (8 gp). Deep blue spinel (400 gp).
Beiro Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His hair is short and silver. His eyes are a pleasant amber.
Personality: He dislikes all the random violence that takes place in the west. He also is a firm believer in the manly ideal.
History: A powerful slaver made him what he is. Beiro was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beiro decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Pacifist. Flaws: Impulsive. Bonds: Rich, Mentor, Criminal record, Family. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 330 gp.
Maegan TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. She keeps her brown hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Maegan hails from a village terrorized by illithids. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: To reunite with her absent mother; and many illithids want her driven away
Ideals: Philantrophist. Bonds: Attractive, Family, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 40 gp.
Shivering Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long brown fur is drawn into a two foot long braid. His thin eyebrows rest above his beady hazel eyes.
Personality: Shivering is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and to reunite with his absent father
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Mentor, Adventurer, Family. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Sapphire pendant on gold chain (600 gp). Sapphire pendant on gold chain (600 gp). 4 Smokesticks. 4 Tanglefoot bags. 2 Alchemist’s fire.
Jak Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To reunite with his old friends.
Ideals: Philantrophist, Fighting. Flaws: Racist. Bonds: Adventurer, Has a crush. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Brass mug with jade inlays (600 gp). 1 Half-Plate.
Philomena Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. Her black hair is still thick. Her amber eyes are slightly larger than normal.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and she has a rivalry with the church that dominates her actions
Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Light steel shield.
Seebo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seebo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Rich. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!