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NPC Generator

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Advanced [show]


Enidda Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears blue leather gloves, a blue jacket, and tight pants. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. She has brown eyes and a blue hat with a white feather.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Bookbinder but believes her peers are too gung-ho.

History: The child of western immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Enidda's homeland. Enidda decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: To protect her home; and she has passion for adventuring and risk

Ideals: Joker, Pacifist, Fighting. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Enidda Nucklestamp, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 5000 cp.


Social Check DCs


Alex Marlee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears grey cloth garments or leather armor, and is pretty ugly. His golden hair is greasy and uncared for. His eyes are likewise violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 7 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to get laid; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Alex Marlee, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Gilthur Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His white hair is lengthy. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Body Guard mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Gilthur Burrowfound, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. Chrysoberyl (40 gp).


Social Check DCs


Bucklal Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. His auburn hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After months of barely getting by, Bucklal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable.

Flaws: Cynical, Insane. Bonds: Rich, In love, Criminal record. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Bucklal Brushgather, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Breastplate.


Social Check DCs


Warryn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Animal Trainer uniform. His black hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Poor, Has a crush. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Warryn Ningel, Male Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Two Llamas Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with tan socks and a vest with buckled shoes. She carries a battered greataxe and tarnished falchion as well. Her brown fur is kept up in a ponytail inside a deerstalker hat. Her green unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Two Llamas will drive conversation. She is skeptical of what others tell her and is slow to trust.

History: The child of a Ploughman, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Two Llamas took refuge in the old dungeon and found the beat up falchion and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Disease, Shy. Bonds: Nature. Occupation: Priest

Voice: Smooth and feminine

Attributes [hide]

Two Llamas Shoe, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)13 (+1) 3 (-4)9 (-1)
Skills Insight -2
Senses Passive Perception 6
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. 4 Acid flasks.


Social Check DCs


Egelina Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light yellow in addition to tight pants. She has silver hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful slaver made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and find a way to reverse the transformation of her brother

Ideals: Entrepeneur. Bonds: Has a crush, Mentor, Job, Family. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Egelina Flows, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)18 (+4) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling, Terran, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 140 gp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is wearing the road beaten gear of a warrior. He keeps his green crest in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Pijjirik and his spouse have recently divorced.

Motivation: Wants to work out more often; and marry his sister to traveling adventurers

Ideals: Fighting, Athletic, Artistic. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Pijjirik Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Rinn Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is dressed in an above average manner. Her clothes are grease stained in places. She keeps her chestnut hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a font of random trivia from the lore and stories she has discovered

History: Born in the west her family was never financially stable. She dropped out of school before completing her studies. She has never given up on her poetry dream.

Motivation: She loathes her own lifestyle.

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Poor, Immigrant. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rinn Estevan, Female Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Druidic, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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