Grigi Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her auburn hair is styled in orderly dreadlocks. She has green eyes.
Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was always a brilliant, if unscrupulous mind. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp).
Vaina Connors, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears just a violet suit. Her golden hair is still thick. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She can't help but pocket interesting objects she comes across
History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She left for the west, certain she would find work there.
Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Criminal record, Immigrant. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. 1 Breastplate.
Sarah Hallewell, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female typically wears grey cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her white hair is kept up in a ponytail inside a broad hat. She has a dull look in her violet eyes.
Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has achieved small success as a Blacksmith.
Motivation: Expand her business; and revenge
Ideals: Impeccable. Bonds: Immigrant, Adventurer, Job, Enemies. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. 1 Chain shirt.
Biri Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has styled her red crest well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better world.
Motivation: She is wracked by social anxiety; and to settle down with her crush
Flaws: Fearful. Bonds: Attractive, Has a crush, Adventurer, Military, Rich. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Makaria Patience, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear black clothing when she does not wear armor, and a wedding ring on her left hand. Her chestnut hair is matted, messy, and big. She has a dull look in her silver eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village she learned the ways of the warrior from her mother. Cursed with vampirism at a very young age, Makaria has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: In love, Nature. Occupation: Bellfounder
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Giselle Barton, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'6" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her auburn hair. She has gray eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Verin Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a green armored body suit, with a simple brown line shooting up and back down. She has moderate length purple hair. Her black unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a ruthless business woman, a trait she acquired from her father.
History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the south; and revenge
Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Immigrant. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 18 (+4) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Gnoll, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.
Halimath Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Hedonist, Impulsive. Bonds: Nature, Adventurer. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Farideh Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. She wears a wide-brimmed hat to cover her moderate length black crest. Her eyes are gold.
Personality: She dislikes all the random violence that takes place in the east. She uses divination through singing.
History: Gifted from a young age, Farideh studied abroad. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Farideh's homeland. Farideh decided to take the middle way and become a bodyguard. She was granted druidic powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Pacifist, Gifted, Fighting. Bonds: Immigrant. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
