Vonbin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His hair is black and curly. This violet eyed westerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: He was born in the west, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his writing dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined, Artistic. Bonds: Attractive, Immigrant, Religious. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Donella Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: Donella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was raised in a white middle class family as the only child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To find somewhere to settle down.
Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Naivara Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'2" and wears violet leather gloves, a violet jacket, and tight pants. Her left hand appears badly burned and disfigured. She keeps her blonde hair in a pixie cut. She wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Naivara embodies much of what other species detest in the Half-Elves. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 6 (-2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 380 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Common Ranged Weapon.
Fallond Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, grey, dusty cloak. His hair is golden and very short. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Religious, Criminal record. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.
Shax Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is smooth and relatively long. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Shax is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well.
Ideals: Impeccable. Bonds: Poor, Attractive, Family, Mentor. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp.
Paelias Firahel, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a greatsword. His red hair is braided into rings. His amber eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break
Flaws: Antagonistic, Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Chalcedony (60 gp). 1 Darkwood Shield.
Reeza Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of the sun god around her neck, and a quarterstaff on her belt. She sports auburn long hair. This hazel eyed westerner is not easily forgotten.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She invites people to come help in her community garden.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Passionate, Philantrophist, Artistic. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 2 (-4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 200 gp. Aquamarine (800 gp). Rhodochrosite (10 gp). Hematite (10 gp).
Akmen Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His purple hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp.
Stannor TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a red and white robe with the hood down. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety
Ideals: Persistence, Logical. Flaws: Insane. Bonds: Attractive, Military. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Moss agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
