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NPC Generator

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Advanced [show]


Trail Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her beige fur is long and unkept. She has a dull look in her copper eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with her god.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Trail Of Ivory, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 13 (+1)18 (+4)
Skills Intimidation +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs


Azzakh Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. He has dyed his greying blue crest a little too much giving a sharp blue color. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. When Azzakh reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better world.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Religious, Military, Adventurer, Job. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azzakh Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, Athletics +0
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Kelter Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears red painted combat armor at almost all times. He has a hunchback. His brown hair is singed and shortened. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Kelter Brushgather, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 390 gp. Aquamarine (500 gp).


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large blue mantle and cape that has been intricately interwoven into his black robe. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are violet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Orryn began to lead the lost caravan. He now mingles about in high society.

Motivation: Wants to work out more often; and many giants want him driven away

Ideals: Athletic, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Rich. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Orryn Sympony, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp.


Social Check DCs


Direcris Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with top hat. His gold crest is slicked back into a classic pompadour. His gold eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Family, Religious. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Direcris Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Red spinel (150 gp).


Social Check DCs


Karash Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a black top hat and black clothes. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Merchant, Karash learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Flaws: Depressed, Fearful. Bonds: Job, Adventurer, Family. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Karash Hadleigh, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 260 gp.


Social Check DCs


Tricking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her gray fur is greasy and uncared for. Her yellow eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.

History: Born to a Painter, her mother struggled to pay the bills. In her 15th year, her parents were killed by a gnolls raid, leaving Tricking alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Tricking and her spouse have recently divorced.

Motivation: She wants revenge against gnolls.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Tricking In Woods, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp. A pair of silk slippers encrusted with tiny pearls. (130 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


Ahinar Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is well kept. Her ears are large.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is skeptical of what others tell her and is slow to trust.

History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Ahinar Markum, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 17 (+3)17 (+3)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Lidda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. Her chestnut hair is cut short. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Antagonistic, Fearful. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Lidda Tealeaf, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)6 (-2) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs

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