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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Williamina Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and carries axes. Her brown hair is kept up in a ponytail inside a broad hat. Her eyes are amber and catlike.

Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She has a small toy that she constantly fidgets with.

History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Williamina Gresham, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Masterwork Musical instrument.


Social Check DCs


Tethren Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze and is in decent physical shape. His purple hair is slicked back into a classic pompadour. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: He was born into a rich family. Tethren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tethren decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Tethren Idea, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Jarana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear brown tank tops with black skirt. She is bald on top and has large brown tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. In the meantime she has taken over work as a Bellfounder and occasionally as a mercenary.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Job, Adventurer, Rich, Nature. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Jarana Gorunn, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)18 (+4) 9 (-1)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Abyssal, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 150 gp.


Social Check DCs


Hlin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt. Her chestnut hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a ruthless business woman, a trait she acquired from her mother.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Entrepeneur, Justice, Fighting. Bonds: Criminal record, Military. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Hlin Daraln, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Panana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tan vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her tan boots flare out at the collars and is in decent physical shape. Her moppish auburn hair is in a traditional bowl cut. Her violet unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Knight, who enjoyed hunting, Panana was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker. Flaws: Disease. Bonds: Religious, Nature, Adventurer. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Panana Wildwander, Female Gnome Sorcerer 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Folgûm Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His blonde hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Bonds: Poor, Adventurer, In love. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Folgûm Hornsby, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)6 (-2) 6 (-2)6 (-2)
Skills Intimidation +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. A delicate silver chain set with a tourmaline (30 gp). 1 Banded mail.


Social Check DCs


Millicent Jacobs, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her moppish auburn hair is in a traditional bowl cut. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Tabaxi culture. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Millicent never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, Military, In love. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Millicent Jacobs, Female Human Sorcerer 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp.


Social Check DCs


Decarabia Dread, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large black jacket. She has blue hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal poetry training, and achieved minor success. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Military, Adventurer, Family. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Decarabia Dread, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 370 gp.


Social Check DCs


Eggren Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her deerstalker hat is riddled with cuts and holes. Her eyes are gold.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is skeptical of what others tell her and is slow to trust.

History: The child of northern immigrants she idolized her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Eggren Mystan, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 3 (-4)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Brass mug with jade inlays (100 gp).


Social Check DCs

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