Eida Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears silk and lounges about seductively. Her red hair is knotted and matted. Her eyes are a pleasant blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eida took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and she is currently in port desperately looking for someone to get her out
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 sp.
Katherine Dudley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears professional attire. She is an epitome of beauty. She wears a feathered hat to cover her moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Katherine embodies much of what other species detest in the Humans. She never wears the same outfit twice, unless she absolutely has to.
History: Sold as a small child to a wizard, Katherine was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Katherine was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Katherine's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp. Alexandrite (300 gp).
Reeza Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman usually wears her white robe and has her monstrous two handed axe always slung over her shoulder. She has moderate length red hair. She is baby faced.
Personality: She has always had a great fascination with Halfling culture. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast forest. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 13 years.
Motivation: To end her boredom; and balancing her hectic life and new seamstress responsibilities is difficult
Flaws: Racist, Mundane. Bonds: Immigrant, Nature, Job. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Agatha Dumph, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her brown hair up. Her hazel eyes dart from person to person.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful slaver made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Mentor, Rich. Occupation: Healer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Onyx (70 gp).
Tawar Ashton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She sports a flattop hair cut. Her violet eyes dart from person to person.
Personality: Tawar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She dropped out of school before completing her studies. Now she works as a poetry tutor during her time off.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Artistic, Fighting, Logical. Flaws: Mundane, Antagonistic. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Anselm Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a violet tunic with blue highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes are passionate and lively.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Mundane, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Amber (150 gp). 1 Banded mail.
Shautha Elton, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her auburn hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Shautha was born in the east. At a young age she loved to build and create. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Shautha began to lead the lost caravan. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture.
Ideals: Persistence, Entrepeneur. Bonds: Attractive, Enemies, Criminal record. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Mary Livingstone, Female Human [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her eyes are a pleasant hazel.
Personality: She is very quiet and rarely speaks above a whisper. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Professionalism. Flaws: Shy, Ugly, Insane. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Greethen Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a green poncho over his likewise colored trousers and shirt. His crest is blue and curly. This gold eyed northerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.
History: When he was but 5 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Greethen and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!