Nella Copeland, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her red hair in a pixie cut. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great joy in being the best Tailor in town.
History: She was born to a criminal king-pin and mafia family In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. Silver comb with moonstones (200 gp).
Anverth Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His red hair is cut short. His eyes are amber and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also hits on women, regardless of circumstances.
History: Anverth hails from a village terrorized by illithids. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by illithids. Anverth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He wants revenge against illithids.
Ideals: Athletic, Impeccable. Flaws: Ugly, Emotional. Bonds: Has a crush, Enemies. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp.
Zâthra Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Beneath his clothing is a huge mess of scar tissue. His brown hair and beard is wavy and long. He has violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Zâthra has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Logical. Flaws: Sensitive, Disease. Bonds: Slave, Rich. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Dondon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Dondon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Dondon was left his father's suit of armor and trained in its use and care. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 6 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp. Red garnet (100 gp). 1 Masterwork Common Ranged Weapon.
Bertram Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and muscular, this southern man likes to wear white tank tops with tan pants. He keeps his white hair in a pixie cut. His amber unseeing eyes seem to look past you.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Athletic, Passionate, Artistic. Flaws: Disease. Bonds: Family. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Eggren Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a green suit, pastel shirt, and tan tie. Her scarlet crest is greasy and uncared for. She has gold eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1800 sp. Red spinel (160 gp).
Right-Handed Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her longbow always slung over her shoulder. She is bristling with hidden weapons, mostly longbows and sickles. Her fur is cinnamon, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Energy wise she seems alert and responsive.
History: Born to a Glassblower, her mother struggled to pay the bills. Right-Handed was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Right-Handed decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture.
Ideals: Professionalism. Bonds: Criminal record, Attractive, Enemies, Poor. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1200 sp. Pink pearl (160 gp). Jet (160 gp). 1 Masterwork Uncommon Weapon.
Damien Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Miller, and he perpetually has his sword ready. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments
History: Born in the north to a Miller, Damien learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Poor. Occupation: Miller
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 90 gp. Chalcedony (60 gp). 1 Banded mail.
Pirithin Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red coat over a tan low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Aggressive, abrasive, and angry, Pirithin embodies much of what other species detest in the Halflings. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
