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NPC Generator

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Advanced [show]


Theobald Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His black hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Layabout and found it very stressful. He has drifted from career to career and currently works as a Layabout.

Motivation: Sabotage a competitor.

Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Job. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Theobald Northcott, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Falkrunn Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear grey clothing when she does not wear armor. Her blonde hair is wavy and long. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: Born to a Locksmith, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Falkrunn took refuge in the ruined castle and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Falkrunn Deepdelver, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 9 (-1)6 (-2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Tourmaline (110 gp).


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears just a brown suit. Her cinnamon fur has been sun bleached extensively. Her eyes are likewise hazel.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Gifted from a young age, Left-Handed studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. She hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local merchant

Ideals: Disciplined, Entrepeneur, Gifted, Fighting. Bonds: Has a crush. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)10 (+0) 9 (-1)18 (+4)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Roywyn Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky tan painted plate armor. Her golden hair has been sun bleached extensively. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now mingles about in high society.

Motivation: She's repulsed by the PC; and many dire rats want her driven away

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roywyn Nackle, Female Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp.


Social Check DCs


Alston Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Ideals: Passionate, Opinionated. Bonds: Attractive, Immigrant, Enemies. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Alston Raulnor, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. Freshwater pearl (11 gp). 4 Holy water.


Social Check DCs


Mardnab Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a blue cloak and cross-gartered red stockings. Her red hair is cut short. Her eyes are a pleasant brown.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She got into the Fisher business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Justice. Bonds: Poor, Attractive, Job, Religious. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Mardnab Nackle, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp.


Social Check DCs


Galiena Langdon, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a small hat to hide her balding. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised by priests from a young age. Her first spouse was a Farmer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC.

Flaws: Addict, Antagonistic. Bonds: Religious, Mentor, Family. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Galiena Langdon, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Ownka Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: Ownka is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to make almost anything out of random pieces of junk.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Ownka Ogden, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is yellow and very short. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered poetry. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Shadow Shoe, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp.


Social Check DCs

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