Eldon Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. His hair is golden and curly. He has a dull look in his gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of eastern immigrants he idolized his father. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Opinionated. Flaws: PTSD. Bonds: Rich, Immigrant. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Birel Hanali, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears bulky tan painted plate armor. She wears a Stetson hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She served in the navy to pay for her family's outstanding loans. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Rich, Military. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 4 (-3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Peter Brandon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.
History: Peter was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Bonds: Poor, Attractive. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Ralf Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His red hair is cut jaggedly and amateurishly. His hazel eyes are passionate and lively.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Priest mother left him crippled. He was granted arcane powers by his dying sister.
Motivation: Wants his loneliness to end; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 190 gp.
Thea Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has amber eyes and a red hat with a black feather.
Personality: Always inclined to offer people food she seems plenty friendly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Enemies, Adventurer. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Red-brown spinel (50 gp). Pink pearl (50 gp).
Halander Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly silver, has prominent grey streaks. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Halander was born the youngest of three triplets. His mother was a soldier and died while he was still young. Halander was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Family, Military. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Simple lock.
Susannah Livingstone, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her chestnut hair in a flapper bob. She has green eyes and a brown hat with a grey feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Gardener business at a young age. Over the years she perfected her riding and shooting skills. She inherited the family business which she has now maintained for 4 years.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Bonds: Rich, Adventurer, Job, Nature. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Chalcedony (60 gp).
Gerbo Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail, and carries swords. He has a very tight haircut. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Disease, Insane. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Orianna Speed, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of death around her neck, and a glaive on her belt. She has moderate length black hair. She wears a mask on her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Adventurer, Rich. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1500 sp. Deep blue spinel (600 gp). Rock crystal (70 gp). Amber (130 gp). 7 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
