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NPC Generator

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Advanced [show]


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Guy Allerton, Male Human Sorcerer 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +1, History +4
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Daar Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She has a moderate pudge and is not very fit. Her crest is rusty, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: Prone to second guessing herself, she comes off as nervous. She is afraid of women and trembles around them

History: Daar was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Jeweler. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Shy, Insane. Bonds: Attractive, Job, Enemies. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Daar Tiammanthyllish, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Audhild Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her club ready. Her hair is brown, silky, and of moderate length. Her hazel eyes are slightly larger than normal.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Fighting, Artistic. Flaws: Emotional, Shy. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Audhild Bofdann, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Beast Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is renowned for her bright brown dresses and hats, she is not a threatening figure. Her lavender fur is slicked back into a classic pompadour. Her copper eyes have a joyful gleam in them most of the time.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich northern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Beast grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beast. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Justice. Bonds: Family, Rich, Criminal record, Job. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Beast Mirror, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)16 (+3) 15 (+2)8 (-1)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Melissa Presley, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears dark leathers with embroidery. She has a very tight haircut. She wears an eyepatch.

Personality: Eccentric and domineering, Melissa will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. She married young, but lost her spouse to gnolls. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with her absent mother; and she is wracked by social anxiety

Ideals: Extrovert, Logical. Flaws: Ugly, Secretive. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Melissa Presley, Female Human Sorcerer 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 10 (+0)16 (+3)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Burgell Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright silver hair and a scraggly beard. He has several tiny jet earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets

Ideals: Philantrophist, Persistence. Bonds: Rich, Guardian, Religious. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Burgell Fiddlefen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. His black hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 400 gp. Azurite (5 gp). Deep blue spinel (700 gp). Sard (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Salasar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black crest has been sun bleached extensively. His fierce red eyes like to dwell on things.

Personality: Salasar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Shy. Bonds: Rich, Family, Enemies. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Salasar Pyraxtallinost, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Flame Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her brown fur is thinning but still full. Her copper unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her father was called into army service. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Logical, Persistence. Flaws: Disease. Bonds: Enemies, Military. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Flame Of Ebony, Female Tabaxi Sorcerer 4
Medium (4'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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