Helja Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, and she perpetually has her monstrous two handed axe ready. Her hair is black, silky, and of moderate length. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Helja is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Helja was born in the east. At a young age she loved to build and create. Her first spouse was a Banker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Joker, Persistence. Bonds: Attractive, Family. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1400 sp.
Elegant Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur has been sun bleached extensively. Her thin eyebrows rest above her beady green eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.
History: Elegant was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Kite Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel small hat and pastel clothes. His fur, while still mostly cinnamon, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
Nadarr Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Performer uniform. He has a slight overbite and is overall scrawny. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small plains village. He worked as a nervous Performer and found it very stressful. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kiirith Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his rusty crest. His eyes are a pleasant red.
Personality: Overbrimming with self-confidence, Kiirith isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Detective and found it very stressful. He now spends his time doing works of charity.
Motivation: Expand his business.
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Military, Job. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Vlorn Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His brown hair is smooth and relatively long. His eyes are violet and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Vlorn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Ideals: Artistic. Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 200 gp. Eye agate (11 gp). Fiery yellow corundum (400 gp). Jasper (70 gp). Black pearl (700 gp).
Dondon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his red robe. He is physically well-built. His hair is red and very short. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: He got into the Mortician business at a young age. Dondon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 17 (+3) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. 1 Masterwork Uncommon Weapon.
Seddit Dread, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is generally well dressed albeit a few years behind the times, and a wedding ring on her right hand. Her blue hair is braided into rings. She has red eyes.
Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Seddit would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Performer business at a young age. Her mother was a soldier and died while she was still young. Seddit was left her mother's suit of armor and trained in its use and care. Some 5 years later her spouse died after the birth of her son. Heartbroken, Seddit never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and wants to open a new tavern
Flaws: Insane. Bonds: Attractive, In love, Military, Job. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. 1 Breastplate.
Nyx Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is lengthy and is close to two feet long. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Nyx studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels kind of lost in life; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Attractive. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
