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NPC Generator

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Advanced [show]


Alex Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of strength around his neck, and a glaive on his belt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast forest. Alex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: In love, Nature. Occupation: Bricklayer

Voice: Hard of hearing, loud

Attributes [hide]

Alex Xistsrith, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Rolf Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a brown and green handkerchief worn on his left side. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Shy, Disease. Bonds: Enemies, Nature, Job. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Rolf Carlyle, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Red-brown spinel (90 gp).


Social Check DCs


Eldeth Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). She wears a small hat to hide her balding. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She never swears and excessively uses polite adverbs when speaking. She is able to fit into much smaller and tighter spaces than normal.

History: Eldeth was raised in a hard working conservative environment. Eldeth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She then took over the family business and is one of the better Barkeep for hire.

Motivation: To be a Mayor again; and she has passion for adventuring and risk

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Eldeth Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 8 (-1)7 (-2)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Red-brown spinel (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Avelina Reed, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has styled her chestnut hair well, parting it to the left. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was born in a small forest village. In her 11th year, her parents were killed by a orcs raid, leaving Avelina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting. Bonds: Attractive, Guardian, Enemies, Nature. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Avelina Reed, Female Human Sorcerer 2
Medium (4'11") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Auran, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 700 sp.


Social Check DCs


Pandjed Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black collared shirt and red pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. His bronze crest is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Carpenter in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Pandjed was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Pandjed's father didn't care for him much, and the feeling was mutual. He struck the Carpenter job and began his own company from there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Pandjed Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 12 (+1)17 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Mialee Holimion, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her black hair is kept up in a ponytail inside a top hat. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Mialee was born with her mother's beautiful face. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by giants. Mialee was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Military, Enemies, Job. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Mialee Holimion, Female Elf Sorcerer 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her auburn hair is braided into rings. Her fierce blue eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She enjoys reading and quiet.

History: Oriff was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Hunter like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Logical. Bonds: Adventurer, Poor, Job. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Oriff Daerdahk, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Isabella Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Engraver. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is lazy and tries to find solutions quickly.

History: She was born in the south. Isabella was born on a far southern island where she grew up under the tutelage of her mother, an expert Engraver. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against giants; and a deep hatred of giants

Ideals: Athletic. Flaws: Terse, Lazy. Bonds: Immigrant, Rich, Enemies. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Isabella Withrethin, Female Half-Elf Sorcerer 2
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 60 gp. 1 Magnifying glass.


Social Check DCs


Helen Weston, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has styled her black hair well, parting it to the right. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Fortune-teller business at a young age. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Job, Slave. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Helen Weston, Female Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs

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