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NPC Generator

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Advanced [show]


Prosperine Failure, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. Her top hat is riddled with cuts and holes. Her eyes are white and catlike.

Personality: She is irascible and easily irritated. She enjoys reading and quiet.

History: She was always a brilliant, if unscrupulous mind. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Prosperine Failure, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 10 (+0)19 (+4)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 290 gp.


Social Check DCs


Tanglar Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the east, but his parents moved at a very young age to the north. Through the years after Tanglar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Tanglar's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Tanglar Alton, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 18 (+4)7 (-2)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jacoba Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. She has styled her silver hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Jacoba was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Expand her business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane, Selfish. Bonds: Rich, Job, Family. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Jacoba Leeming, Female Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 390 gp. White pearl (130 gp). Sardonyx (20 gp). Chalcedony (20 gp).


Social Check DCs


Alberich Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has a brown handlebar mustache and slicked back brown hair. His eyes are gray and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alberich is combative with any and all who dare try his patience in the slightest.

History: Alberich was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Alberich Balderk, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Pink pearl (70 gp).


Social Check DCs


Merla Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Merla Goodbarrel, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)5 (-3) 11 (+0)13 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp.


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male sports brown clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. His auburn hair is heavily combed to the right. His brown unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. In his 11th year, his parents were killed by a orcs raid, leaving Fargrim alone in the world. After a stint in an orphanage, he was adopted. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Flaws: Disease, Antagonistic. Bonds: Mentor, Nature, Enemies. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 60 gp.


Social Check DCs


Quick Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown costume with the symbols of strength on his torso. His whole body is exceptionally muscular. His red fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has recently gotten a pet goose that steals things from people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich, Criminal record. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Quick Timber, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp.


Social Check DCs


Kildrak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, brown cloak. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and to prove his worth to the world

Ideals: Gifted. Flaws: Addict, Insane, Impulsive. Bonds: Guardian, Poor. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Kildrak Ungart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics -1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Olunt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is styled in orderly dreadlocks. His eyes are brown.

Personality: He is overprotective of those who hire his services. Olunt enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich western family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Flaws: Hedonist. Bonds: Immigrant, Guardian, Rich, Debt. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Olunt Steelfist, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 14 (+2)6 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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