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NPC Generator

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Advanced [show]


Ivellios Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan cloak and cross-gartered brown stockings. He wears a broad hat to cover his moderate length chestnut hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth he was tutored by a cruel and relentless mentor. Ivellios abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Joker. Flaws: Shy. Bonds: Mentor, Adventurer, In love. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Ivellios Yaeldrin, Male Elf Sorcerer 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. Rose (30 gp). Freshwater pearl (4 gp). Red garnet (50 gp).


Social Check DCs


Purban Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with small hat. He is bald on top and has large silver tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Purban hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. A true patriot, Purban would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Purban was left his father's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Military. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Purban Wiseacre, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)18 (+4) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Giant, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 4000 cp. Lapis lazuli (15 gp).


Social Check DCs


Nimble Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop fur cut. Her fierce hazel eyes like to dwell on things.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was granted martial powers by her dying sister.

Motivation: She has money and likes to spend it; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Ugly. Bonds: Rich, Family. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nimble Moon, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Auran, Druidic, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 390 gp.


Social Check DCs


Aldous Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears a worn and beaten armor. His brown hair is cut short. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Aldous Erenaeth, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Elama Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has blonde hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Crown-heir, who enjoyed hunting, Elama was taken on many hunting expeditions. Elama was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Ruler. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Philantrophist. Bonds: Nature, Immigrant. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Elama Amakiir, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Raam Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raam took refuge in the large cave and found the beat up greataxe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Enemies, Nature. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Raam Covert, Male Tiefling Sorcerer 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)6 (-2) 15 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 340 gp. 1 Climber’s kit.


Social Check DCs


Trym Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He keeps his chestnut hair in a flapper bob. His eyes are hazel and catlike.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He invites people to come help in his community garden.

History: Trym was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Philantrophist, Athletic. Bonds: Has a crush, Job. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Caphaxath, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. Golden pearl (110 gp).


Social Check DCs


Uthûg Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. His black hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of southern immigrants he idolized his father. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Gardener again; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Uthûg Peyton, Male Half-Orc Sorcerer 2
Medium (6'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)8 (-1) 10 (+0)5 (-3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs


Cumpen Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and white skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has wavy brown hair. Her ears are large.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cumpen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Cumpen Nucklestamp, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp.


Social Check DCs

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