Duergath Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is an epitome of beauty. He has a very tight haircut. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Opinionated, Professionalism. Bonds: Attractive, Military, Rich. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
Mella Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. She has chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: When she was but 5 years old her parents immigrated from the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and wants her loneliness to end
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Giant, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Garl Beitz, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs, and sports empty pouches on his belt. He has a brown handlebar mustache and slicked back brown hair. His eyes are a pleasant blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Garl grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Tordek Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with Stetson hat. He is muscular with a powerful set of arms. His moppish red hair is in a traditional bowl cut. He has several tiny sapphire earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a desert tribe. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Slave, Nature. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Margery Fulton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear flannel. Her black hair is greasy and uncared for. Her face is scarred and worn.
Personality: Margery is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Drogo Trollope, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.
History: He was born in the east, but his parents moved at a very young age to the west. Drogo was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bookbinder. He was granted druidic powers by his dying sister.
Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Poor. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Rimple Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, tan cloak. He has a small bristly mustache and wavy silver hair. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Rimple was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rimple's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Extrovert, Fighting. Flaws: Antagonistic, Insane, Depressed. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
Smoking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a slight overbite and is overall scrawny. His beige fur is heavily combed to the left. His eyes are green and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Money/treasure; and to find somewhere to settle down
Ideals: Optimist, Justice. Flaws: Mundane. Bonds: Job, Rich. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp.
Gomory Compton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear grey pants and tee shirts, and a wedding ring on his left hand. His black hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his wide-brimmed grey hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in the south to a Miner, Gomory learned a great deal about his father's area of expertise. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's father didn't care for him much, and the feeling was mutual. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Further expansion of business.
Flaws: Antagonistic, Insane. Bonds: In love, Criminal record, Job. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!