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NPC Generator

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Advanced [show]


Zook Reese, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a blue poncho over his likewise colored trousers and shirt. His moppish red hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Zook Reese, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)12 (+1) 7 (-2)8 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp.


Social Check DCs


Drifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized ruby on his left hand. His fur is brown, silky, and of moderate length. He has gleaming, smiling copper eyes.

Personality: He is irascible and easily irritated. He is a great chef.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Drifting Timber, Male Tabaxi Sorcerer 4
Medium (5'9") Tabaxi, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 600 gp. Red spinel (60 gp). Onyx (30 gp). Pink pearl (60 gp).


Social Check DCs


Quick Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. His fur is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born at the edge of vast island. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Nature, Religious. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Quick Thunder, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp.


Social Check DCs


Buvvie Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Carter. Her brown hair is slicked back into a classic pompadour. Her fierce gray eyes like to dwell on things.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Carter but believes her peers are too gung-ho.

History: She was born in the east. She moved from fad to fad and when she turned 15 she discovered singing. She struck the Carter job and began her own company from there.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Pacifist, Artistic. Bonds: Job, Guardian, Immigrant. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Buvvie Ironhide, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Auran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 370 gp.


Social Check DCs


Gormogord Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Server

Voice: Slurs words

Attributes [hide]

Gormogord Brightmoon, Male Halfling Sorcerer 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2900 sp.


Social Check DCs


Ozyman Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red tunic with black highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. When Ozyman reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Joker, Justice. Bonds: Military, Job, Religious. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Ozyman Copperkettle, Male Halfling Sorcerer 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp. Amethyst (140 gp).


Social Check DCs


Oloric Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His hair is golden, silky, and of moderate length. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. In his 10th year, his parents were killed by a brigands raid, leaving Oloric alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Mentor, Enemies. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Oloric Trueblood, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Deep green spinel (150 gp).


Social Check DCs


Gaaki Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman typically wears black cloth garments or leather armor. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is white and curly. Her eyes are blue and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Ideals: Persistence, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Gaaki Haley, Female Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1200 sp. Carved bone or ivory statuette (30 gp).


Social Check DCs


Emma Hallewell, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has a moderate pudge and is not very fit. Her hair is long and white with streaks of chestnut, and is pulled back with small grey clips. Her face is scarred and worn.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Emma was born in the south. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Depressed. Bonds: Nature. Occupation: Beggar

Voice: Nasally tone

Attributes [hide]

Emma Hallewell, Female Human Sorcerer 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Moonstone (50 gp).


Social Check DCs

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