Ilde Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears a grey deerstalker hat and grey clothes. She has a hunchback. Her brown hair is greasy and uncared for. Her blue eyes dart from person to person.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the east to a Locksmith, Ilde learned a great deal about her father's area of expertise. A gifted student she started as a Healer, but she got bored and became a Locksmith. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a crush on the local Healer; and she would like to get married and retire
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Job, Nature, Has a crush. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 3000 cp.
Mara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She is well dressed, constantly wearing a tan suit, brown shirt, and tan tie. She wears her golden hair down. Her face is scarred and worn.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.
History: When she was but 5 years old her parents immigrated from the north. Her father was a soldier and died while she was still young. Mara was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Immigrant, Military. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 8 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp.
Tiaathque Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her white hair is cut short with large spiked bangs in the front. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born several months after her mother was called into army service. Like her mother and her brother before her, after school she went straight into learning to become a Bricklayer. She has worked as a Bricklayer like her mother before her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Rich, Military, Job. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Helja Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, constantly wearing a brown suit, pastel shirt, and black tie. Her red hair is wavy and long. Her eyes, though not visible through her cowl, are violet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Helja was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and wants to raise her children well
Ideals: Athletic, Philantrophist, Gifted. Flaws: Forgetful. Bonds: Poor. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 6000 sp.
Vani Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her red hair well, parting it to the left. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born into a rich family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Money/treasure; and she is greedy
Ideals: Joker, Optimist. Bonds: Attractive, Rich. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 250 gp.
Quelenna Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a well pressed and immaculate suit (or dress). She has a long brown ponytail with little hanging trinkets. She has gleaming, smiling amber eyes.
Personality: Calm and collected, she is a well trained Spice Merchant. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Spice Merchant for the past few years.
Motivation: Revenge; and she is compelled to act according to her religious beliefs
Bonds: Immigrant, Job, Religious, Attractive, Enemies. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 140 gp. Large well-done wool tapestry (100 gp).
Furrele Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather, and carries monstrous two handed axes. Her silver crest is smooth and relatively long. Her gold eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a ruthless business woman, a trait she acquired from her father.
History: Furrele was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Malachite (11 gp).
Robert Dalton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length chestnut hair. His eyes are gray and beady.
Personality: Robert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He misses his home and complains about the freezing weather, even in summer.
History: He is a Metallic Dragon in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Prosperine Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a faded coat and loose pants complete with wide-brimmed hat, and a wedding ring on her right hand. She has wavy silver hair. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a Gardener, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a rivalry with the Church that dominates her actions; and she is content
Ideals: Opinionated. Flaws: Mundane. Bonds: In love, Poor, Religious. Occupation: Roofer
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
