Dagger In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in a clean pastel cloak covering her clean studded leather. Her gray fur is still thick. She has gleaming, smiling green eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of goblins once and for all.
History: Dagger hails from a village terrorized by goblins. While studying, she fell in love. They married and had a daughter. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes her a fraud; and she's in love
Ideals: Optimist, Justice. Bonds: Enemies, In love, Has a crush. Occupation: Slave Trader
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. 4 Alchemist’s fire.
Adelard Blythe, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He usually wears his grey robe and has his glaive always slung over his shoulder. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a mountains tribe. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Flaws: Secretive, Disease. Bonds: Immigrant, Military, Nature. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 pp. 1 Masterwork Common Melee.
Vapula Death, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears tattered old clothes. Her chestnut hair is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sage arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She became a Sage soon after.
Motivation: Wants to open a new tavern.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. Jade (130 gp).
Helen Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her kukri. She carries a battered warhammer and tarnished kukri as well. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise green.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Mentor. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Coral (110 gp).
Pandjed Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green deerstalker hat and green clothes. His green crest is still thick. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast plains. A few years later when the west was not economically sound they moved to his current location. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Half-Orc compassion; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Entrepeneur. Flaws: Insane, Racist. Bonds: Nature, Immigrant. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 8 (-1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Terran, Celestial, Elven
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Red spinel (120 gp). 3 Thunderstones.
Hrathy Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She is bristling with hidden weapons, mostly ceremonial daggers and monstrous two handed axes. She has no hair. Her eyes are violet.
Personality: Hrathy hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Further she is a bit of a stoner and is frequently out of it.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to trick people and travel the world for free.
Motivation: She is compelled to act according to her religious beliefs; and she has decided she is irredeemable
Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Criminal record, Religious. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Boddynock Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is lengthy. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with music.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Joker, Artistic. Bonds: Rich, Job, Guardian. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Anne Garrick, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears brown cloth garments or leather armor. Her hair is cut close to her head. She has violet eyes and a brown hat with a tan feather.
Personality: She is almost excessively polite to everyone, even when angry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the north to a Architect, Anne learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She ran away from her former home and has been making her living as a Architect for the past few years.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp. 3 Antitoxin.
Baggi Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She dresses like a well dressed Spice Merchant does. She has shaved her head bald. Her amber eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Shipwright again.
Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Job. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!