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NPC Generator

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Advanced [show]


Chad Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His whole body is exceptionally muscular. His golden hair is singed and shortened. His fierce blue eyes like to dwell on things.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac

Flaws: Ugly, Depressed. Bonds: Immigrant, Criminal record, Slave. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Chad Woods, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Griselda Berkeley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is black and curly. She has a dull look in her blue eyes.

Personality: She is overprotective of those who hire her services. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Sold as a small child to a wizard, Griselda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son.

Ideals: Fighting. Bonds: Poor, Guardian, Family, Mentor. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Griselda Berkeley, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Kabbarg Staurheim, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'0". She wears a tight fitting black shirt and pants, and her gloved hand is found clutching a crossbow. Her long brown hair is drawn into a two foot long braid. She has green eyes.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is afraid of women and trembles around them

History: Kabbarg lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she seems to be bored by most things

Flaws: Shy, Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Kabbarg Staurheim, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 10 (+0)10 (+0)
Skills History +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Akta Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is brown and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Akta is combative with any and all who dare try her patience in the slightest.

History: She got into the Dyer business at a young age. Her childhood dream was to be a Fisher, but she was a colossal failure. She now owns her own business.

Motivation: To be a Fisher again; and expand her business

Ideals: Fighting, Athletic, Justice. Bonds: Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Akta Rumor, Female Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Half-Plate.


Social Check DCs


Nykkan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His red crest is still thick. His gold eyes dart from person to person.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Nykkan was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Family. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Nykkan Tiammanthyllish, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Merihim Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a monstrous two handed axe. He has wavy brown hair. His white eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Merihim Strength, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)9 (-1) 12 (+1)13 (+1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Naamah Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. She keeps her black hair in a flapper bob. Her silver eyes dart from person to person.

Personality: She is happy with her job as a Soapmaker. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school to support her sick mother, and resented it. She has worked as a Soapmaker like her mother before her.

Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers

Ideals: Gifted, Logical. Bonds: Job, Family. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Naamah Loathe, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Deception +1, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Silver holy symbol.


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear green tank tops with tan pants. He has styled his scarlet crest well, parting it to the right. He has gleaming, smiling red eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by brigands. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Further expansion of business; and to end his boredom

Flaws: Insomniac, Mundane. Bonds: Enemies, Rich, Job. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. Finely wrought small gold bracelet (10 gp).


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing the road beaten gear of a warrior. He keeps his red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Morgran was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Morgran took refuge in the large cave and found the beat up spear and armor he uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morgran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Persistence. Flaws: Insomniac, Cynical. Bonds: Criminal record, Nature. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Morgran Bigtoe, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 9 (-1)9 (-1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. 1 Darkwood Buckler.


Social Check DCs

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