Ubada Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in white turtlenecks beneath a brown coat with black slacks. Her hair is long and red with streaks of chestnut, and is pulled back with small white clips. Her ears are large.
Personality: Always inclined to offer people food she seems plenty friendly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Bertram Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, brown, dusty cloak. His long red hair is drawn into a two foot long braid. This blue eyed northerner is not easily forgotten.
Personality: This man loves music and to teach people music more than just about anything. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the north, but his parents moved at a very young age to the west. Bertram was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Beggar. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and further expansion of business
Ideals: Artistic. Bonds: Immigrant, Criminal record, Job. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. Banded agate (8 gp). 1 Chain shirt.
Pelt Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, brown, dusty cloak. His white fur is greasy and uncared for. He has blue eyes and a brown hat with a green feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is wracked by social anxiety.
Ideals: Joker, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Wrenn Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has a moderate pudge and is not very fit. He has wavy golden hair. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Butcher, but he was a colossal failure. He has achieved small success as a Bellfounder.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and many dire rats want him driven away
Ideals: Opinionated, Artistic. Bonds: Job, Enemies. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Undercommon, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Vondal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His golden hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a island tribe. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Nature, Adventurer. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Bloodstone (60 gp).
Donella Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a brown low-cut shirt, and a top hat upon her head. She keeps her auburn hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. As long as the job gets done she does not care how it got done.
History: Donella was born the youngest of three triplets. She dropped out of school before completing her studies. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found; and sabotage a competitor
Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp.
Lorilla Welber, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'4" and prefers to wear blue pants and tee shirts. She sports a flattop hair cut. Her hazel eyes are passionate and lively.
Personality: Lorilla is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Lorilla was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a Ruler soon after.
Motivation: Wishes to resurrect an old love; and she feels kind of lost in life
Flaws: Depressed, Antagonistic. Bonds: Attractive, Job, In love. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp.
Williamina Colby, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears just a brown suit. Beneath her clothing is a huge mess of scar tissue. She is bald on top and has large red tufts of hair around her ears. Her face is scarred and worn.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her father was called into army service. She moved out north to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Ugly. Bonds: Slave, Criminal record, Military. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2 Tanglefoot bags.
Phelaia Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She is physically well-built. She keeps her white hair in a pixie cut. Her half smiles and white eyes are beguiling and draw you in.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her father raised her in a mountain cabin. Her childhood dream was to be a Ploughman, but she was a colossal failure. She then took over the family business and is one of the better Beggar for hire.
Motivation: Expand her business; and she is unsatisfied with her job
Flaws: Racist, Hedonist. Bonds: Attractive, Nature, Job. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 pp. 1 Simple lock.
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Their contribution stands as a beacon of hope for all adventurers!