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NPC Generator

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Advanced [show]


Howard Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and auburn. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Slave. Occupation: Body Guard

Voice: Timid voice

Attributes [hide]

Howard Brightmoon, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Pikar Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. He sports a flattop hair cut. This amber eyed southerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and retire the richest man in the south

Ideals: Justice, Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Pikar Wiseacre, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Umpen Beren, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length blonde hair. His eyes are violet and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Umpen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Umpen's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Umpen Beren, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 13 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Sun Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is yellow and curly. Her eyes, though not visible through her cowl, are copper.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Sun Blossom, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)11 (+0) 14 (+2)19 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Red garnet (140 gp).


Social Check DCs


Shivering Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his glaive always slung over his shoulder. He wears his orange fur down. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Shivering Mist, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)7 (-2) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Dharg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.

Personality: Calm and collected, he is a well trained Shepherd. He has a minor phobia of water and hates getting wet.

History: Born to a Navigator, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg

Flaws: Ugly, Fearful. Bonds: Poor, Job, Criminal record. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dharg Garfield, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 16 (+3)10 (+0)
Skills Athletics +4, Investigation +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Kipper Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. He wears a colorful flower in his brown hair. His violet eyes peer out from beneath his wide-brimmed tan hat.

Personality: Kipper wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Kipper grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Slave, Adventurer. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Kipper Oomtrowl, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Rosalind Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a violet poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. She is bald on top and has large brown tufts of hair around her ears. Her amber eyes dart from person to person to random spaces in the air.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to her current location. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Emotional, Addict. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Rosalind Hardy, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)8 (-1) 17 (+3)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Margery Enfield, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears grey trousers with brown and green striped suspenders. She wears various colorful collared shirts, marred by chocolates. Her brown hair is matted, messy, and big. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a small toy that she constantly fidgets with.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Locksmith like her father before her.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Flaws: Ugly, Addict. Bonds: Adventurer, Rich, Job. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Margery Enfield, Female Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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