Valida Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting. Bonds: Rich, Nature. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Râsh Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Râsh studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Gifted, Entrepeneur. Bonds: Immigrant. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. Carved bone or ivory statuette (30 gp). Solid gold idol (800 gp).
Imsh Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy white suit. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Imsh is combative with any and all who dare try his patience in the slightest.
History: Imsh lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted, Justice, Persistence. Bonds: Attractive, Family. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Mella Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a small toy that she constantly fidgets with.
History: Mella hails from a village terrorized by orcs. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Fighting, Athletic. Flaws: Antagonistic, Addict. Bonds: Enemies, Job. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Large well-done wool tapestry (100 gp).
Bune Justice, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. Her hair is short and silver. Her eyes are white and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She is lazy, self-centered, vain, and jealous.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Selfish. Bonds: Religious, Immigrant, Family. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Tourmaline (40 gp).
Cloak Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has no fur. She has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, she has a hard time making friends. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Sweet Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her red fur is greasy and uncared for. This hazel eyed southerner is not easily forgotten.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Laborer in town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Quespa Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her crest is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the west to a Armorer, Quespa learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She's repulsed by the PC; and further expansion of business
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Armorer
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +7 / 1d4+5, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp. Silver comb with moonstones (100 gp). 1 Masterwork Common Melee.
Gormogord Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. His red hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gormogord was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted, Artistic. Bonds: Job. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!