Damaia Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her clothes are grease stained in places. Her brown hair is heavily combed to the left. Her half smiles and silver eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Addict. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. 1 Masterwork studded leather.
Bimpnottin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her brown hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Painter
Voice: American accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Buckler.
Ahvain Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, he is an attractive figure. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His golden hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.
History: He was raised in a forest tribe. A few years later when the south was not economically sound they moved to his current location. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he would like to get married and retire
Flaws: Secretive. Bonds: Attractive, Has a crush, Nature, Immigrant. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Gesrethe Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized emerald on her right hand. She wears her bronze crest up. Her thin eyebrows rest above her beady red eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with finding treasure.
History: She comes from a rich eastern family. She was taken from her home at a very young age. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and to reunite with her old friends
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Slave. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Banded mail.
Myria Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears red trousers with blue and violet striped suspenders. She wears various colorful collared shirts. Her skin is also unnaturally pale. Her hair is silver and curly. Her thin eyebrows rest above her beady gray eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Sarah Ainsley, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears silk and lounges about seductively. Her hair is cut close to her head. She has gray eyes and a grey hat with a white feather.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Doctor, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has passion for adventuring and risk
Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His lavender fur is smooth and relatively long. His yellow eyes peer out from beneath his top pastel hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Fisher in town.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a dire rats raid, leaving Serpent alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Ideals: Optimist. Bonds: Poor, Job, Religious, Enemies. Occupation: Fisher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp.
Nithther Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red crest, when down, is lengthy. His eyes are a pleasant red.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nithther took refuge in the large cave and found the beat up sword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nithther was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Ugly, Depressed. Bonds: Poor, Enemies, Nature. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Boddynock Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: Tabaxi compassion.
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive, Poor. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!