Ralf Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His white hair is singed and shortened. His hazel eyes have a joyful gleam in them most of the time.
Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Body Guard, his father struggled to pay the bills. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: To settle down with his crush; and to prove his worth to the world
Ideals: Extrovert, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Naill Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Tanner uniform. He carries a battered nunchaku and tarnished sai as well. He wears a colorful flower in his black hair. His green eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naill is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting, Joker, Justice. Bonds: Job, Attractive. Occupation: Tanner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate. 1 Banded mail.
Hagren Clayden, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. He has a tattooed face.
Personality: A skeptical and narcissistic man, Hagren's first love is himself. His second love is also himself. A true patriot, Hagren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Rich. Occupation: Unemployed
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. 1 Healer’s kit.
Hatae Mystralath, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. She wears her silver hair up in a very large beehive style do. She wears an eyepatch.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Hatae was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Great In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His red fur is smooth and relatively long. His eyes are blue and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Great was born in the south. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes
Ideals: Opinionated, Persistence, Impeccable. Bonds: Rich, Adventurer. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Maynild Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a brown tunic with violet highlights, and long black pants that bunch up around her shoes. Her brown hair, when down, is lengthy. Her brown eyes are slightly larger than normal.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She tends to her Priest job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Curran Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a red cloak and cross-gartered brown stockings. His chestnut hair is cut short. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.
History: Curran was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Detective. Recently the stress of being a Detective has made it difficult for him to sleep.
Motivation: Wants his loneliness to end; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Job, Has a crush. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Taklinn Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to cover his moderate length red hair. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.
History: Taklinn was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Persistence. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
Ridaro Horineth, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her black hair up. Her gray eyes have a joyful gleam in them most of the time.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: Ridaro hails from a village terrorized by orcs. Like her father and her brother before her, after school she went straight into learning to become a Cook. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She'd like to take her coworkers down a peg; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Professionalism. Bonds: Adventurer, Enemies, Job. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
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