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NPC Generator

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Advanced [show]


Morgran Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and tends to wear a grey poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. He wears his red hair up in a very large beehive style do. His gray eyes peer out from beneath his Stetson grey hat.

Personality: Eccentric and domineering, Morgran will drive conversation. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Immigrant. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Morgran Trollbleeder, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 500 sp. Rhodochrosite (11 gp). Citrine (70 gp). Rock crystal (70 gp).


Social Check DCs


Joser High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean red cloak covering his clean studded leather. His chestnut hair is long and unkept. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 3 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Addict, Fearful. Bonds: Enemies, Immigrant. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Joser High-hill, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 20 gp.


Social Check DCs


Greethen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Tailor uniform. He has a moderate pudge and is not very fit. He has wavy rusty crest. His gold eyes peer out from beneath his deerstalker green hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Greethen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Greethen has worked very hard to control his curse. He has achieved small success as a Tailor.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Mentor. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Greethen Delmirev, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Gomory Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy auburn hair. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Gomory studied abroad. He worked as a nervous Roofer and found it very stressful. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Slave, Adventurer, Job. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Gomory Clifford, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Akmen Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akmen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Fearful. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Akmen Malevolence, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)19 (+4)
Skills Nature +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Two Llamas Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length yellow fur. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to tabaxi people

Flaws: Shy, Racist. Bonds: Adventurer, Rich, Debt. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Two Llamas Fang, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)7 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 1 Breastplate.


Social Check DCs


Werydd Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She carries with her a set of bows on her belt, each one with a ruby on the hilt. She keeps her blonde hair in a flapper bob. Her eyes are green and catlike.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in a small forest village. Werydd was born on a far southern forest where she grew up under the tutelage of her mother, an expert Cook. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Weaver again.

Ideals: Fighting. Bonds: Job, Adventurer, Nature, Immigrant. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Werydd Hammerstone, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 sp.


Social Check DCs


Odo Ramsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in the north. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Odo Ramsey, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Torgga Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She is portly but not overly obese. She wears a colorful flower in her brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Torgga was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a spy and was forced into it by her family

Ideals: Joker, Artistic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Torgga Strakeln, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 14 (+2)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs

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