Shadow Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a pastel shirt with thin black vertical stripes and violet pants. She sports a flattop fur cut. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.
History: Shadow hails from a village terrorized by brigands. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence, Logical. Bonds: Enemies, Job. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Naamah Delight, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is short and chestnut. She has black eyes and a green hat with a white feather.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a bather again
Ideals: Artistic, Fighting. Bonds: Rich, Attractive, Job. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 18 (+4) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Prosperine Swift, Female Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She wears her black hair down. She has gleaming, smiling gold eyes.
Personality: Prosperine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Shoemaker father left her crippled. She has dedicated herself to building a better world.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Holg Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a brown handlebar mustache and slicked back brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Bonds: Rich, Military, Nature, Job. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 150 gp. Peridot (40 gp).
Dean Appleton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright silver hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 cp.
Valafar Lust, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. His blue hair is long and unkept. His red unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher mother left him crippled. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a apothecary and was forced into it by his family
Flaws: Ugly, Disease. Bonds: Religious, Family. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Namfoodle Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan tunic with violet highlights, and long tan pants that bunch up around his shoes. His auburn hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Namfoodle took refuge in the ruined castle and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of dire rats; and to end his boredom
Flaws: Mundane. Bonds: Guardian, Enemies, Religious, Nature. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Dwarven, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Nuthra Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an entirely green suit with tan socks and a vest with buckled shoes. Her crest is rusty and very short. Her face is scarred and worn.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in a small desert village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture.
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Nature, Criminal record. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Seven Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in collared shirts and wears a proper scarf over her head. She keeps her brown fur in a flapper bob. She has several tiny sapphire earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Sold as a small child to a slaver, Seven was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Rich, Mentor. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 380 gp.
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