Mozû Willoughby, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in black turtlenecks beneath a brown coat with violet slacks. His red hair is knotted and matted. His blue eyes peer out from beneath his top black hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Architect business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Job, Slave, Guardian. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp. Malachite (4 gp). Pink pearl (90 gp).
Raer Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his black robe. He has blonde hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered writing. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Eva Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her hair is golden and curly. Her eyes are a pleasant green.
Personality: She is happy with her job as a Mortician. She turns her eye from what people do, preferring to live and let live. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Insane, Disease. Bonds: Job, Criminal record. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
Dadalan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man dresses in green turtlenecks beneath a white coat with brown slacks and is in decent physical shape. He wears a deerstalker hat to cover his moderate length black crest. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.
Motivation: He is content; and he has comitted a past crime that haunts him to this day
Flaws: Impulsive, Insomniac, Mundane. Bonds: Criminal record, Poor. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp.
Qemuel Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly kukris and bastard swords. He has no hair. He has white eyes and a black hat with a blue feather.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 500 gp. 1 Minor magic item.
Shax Justice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame, and sports empty pouches on her belt. Her hair is blue and curly. Her eyes are black.
Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Junk Dealer in town.
History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Meet up once more with her childhood friend; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp.
Tervaround Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean tan cloak covering her clean studded leather. Her auburn hair is styled in orderly dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Herbalist
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Kody Marston, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and to unite with his brother
Flaws: Ugly. Bonds: Poor, Guardian, Family, Job. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aura Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His feathered hat is riddled with cuts and holes. His blue eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
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Their contribution stands as a beacon of hope for all adventurers!