Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a spear on her belt. She carries with her a set of spears, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her white fur is slicked back into a classic pompadour. She has a dull look in her yellow eyes.
Personality: She has always had a great fascination with Dwarven culture. She can't help but pocket interesting objects she comes across
History: Gifted from a young age, Sun studied abroad. She worked as a nervous Stylist and found it very stressful. She has achieved small success as a Stylist.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and expand her business
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Criminal record, Job. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Orianna Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tattered old clothes. She wears a broad hat to cover her moderate length purple hair. Her silver eyes have a joyful gleam in them most of the time.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When she was but 4 years old her parents immigrated from the west. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy.
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Debt. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 6 (-2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. Coral (50 gp).
Boddynock Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man wears tight fighting clothing, which leaves very little to the imagination. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1000 sp.
Leaf Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His fur is orange and curly. His amber eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Leaf lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Adventurer. Occupation: Fortune-teller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp. Lapis lazuli (9 gp).
Grigi Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and is typically in her Architect uniform. Her hair is blonde and curly. Her skin is flawless and her violet eyes scan people very quickly.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Barber, but she got bored and became a Architect. She has drifted from career to career and currently works as a Architect.
Motivation: To be a Barber again.
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 290 gp. 1 Masterwork studded leather.
Trail Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, typically a more casual-formal manner and is in decent physical shape. She has styled her yellow fur well, parting it to the left. She has a tattooed face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Trail was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and marry her brother to traveling adventurers
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Military. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Pog Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man dresses in tan turtlenecks beneath a grey coat with tan slacks. He has a white handlebar mustache and slicked back white hair. His amber eyes dart from person to person.
Personality: He has always had a great fascination with Dwarven culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Pog hails from a village terrorized by gnolls. As a young adult he joined a group advocating for an improvement in Gnomish conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: His religion dominates his actions; and to find somewhere to settle down
Flaws: Racist, Mundane. Bonds: Rich, Enemies, Religious. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp.
Meena Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear flannel, and carries morningstars. Her hair is greying and her face has many wrinkles. Her amber eyes peer out from beneath her feathered tan hat.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is frequently practicing swordplay.
History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Sage, but she got bored and became a Sellsword. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Mundane. Bonds: Military, Mentor, Job. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Ethereal On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears brown painted combat armor at almost all times. She keeps her long lavender fur kept up in a rat tail. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Ethereal hails from a village terrorized by brigands. In her 17th year, her parents were killed by a brigands raid, leaving Ethereal alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: Many brigands want her driven away.
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Enemies. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 140 gp. Jade (130 gp).
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