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NPC Generator

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Advanced [show]


Eldeth Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a moderate pudge and is not very fit. Her silver hair, when down, is lengthy. Her gray eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, she is a well trained Ruler. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Eldeth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her druidic abilities were realized during a raid on her village. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Eldeth Dankil, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp.


Social Check DCs


Erky Reese, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple blue robe with black stripes complete with hood. His white hair is braided into rings. He has amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Erky was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and doesn't want to be a mayor and was forced into it by his family

Ideals: Philantrophist. Bonds: Family, Job, Debt, Religious. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Erky Reese, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 330 gp.


Social Check DCs


Rimmon Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large black jacket. His blue hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Rimmon hails from a village terrorized by gnolls. When Rimmon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is greedy; and wants to raise his children well

Ideals: Joker. Flaws: Ugly. Bonds: Family, Enemies, Military, Rich. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Rimmon Sanity, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs


Broce Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His hazel eyes peer out from beneath his top tan hat.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: Broce lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bowyer, but he got bored and became a Bricklayer. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.

Ideals: Professionalism. Flaws: Addict. Bonds: Family, Job. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Broce Tarkelby, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Feldûsh Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy chestnut hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: Feldûsh was born in the north. At a young age he loved to build and create. His childhood dream was to be a Bather, but he was a colossal failure. He became a Miller soon after.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Persistence. Bonds: Adventurer, Attractive, Job, Immigrant. Occupation: Miller

Voice: American accent

Attributes [hide]

Feldûsh Milton, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Chrysoprase (60 gp). 1 Banded mail.


Social Check DCs


Bertram High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky white painted plate armor. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east, but his parents moved at a very young age to the west. He was an apprentice working in his father's forge. He struck the Shipwright job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram High-hill, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs


Balimaar Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Nature, Job, Debt. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Nibley, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 6000 cp.


Social Check DCs


Biri Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of ceremonial daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her gold crest is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise red.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. A gifted student she started as a Bounty Hunter, but she got bored and became a Mayor. She's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To be a Bounty Hunter again; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Biri Jharthraxyn, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp.


Social Check DCs


Loopmottin Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has black hair. Her hazel eyes are slightly larger than normal.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She uses divination through singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Loopmottin took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Loopmottin Maekkelferce, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)7 (-2) 16 (+3)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 280 gp.


Social Check DCs

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