Ishmoz Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in white turtlenecks beneath a green coat with yellow slacks. He is an epitome of beauty. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: Ishmoz was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Justice, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Drenna Elton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, wearing white shirts, loose pants, and blazers most of the time and is in decent physical shape. She has wavy golden hair. Her eyes are blue and catlike.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She served in the navy to pay for her family's outstanding loans. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 4 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp.
Smoking Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a penchant for wearing a ring with an oversized jet on her left hand. Her fur is lavender and curly. She wears a mask on her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing music.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Artistic. Bonds: Rich, Attractive, Slave. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Darkwood Shield.
Elysande Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her blonde hair is singed and shortened. She wears an eyepatch.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of illithids.
Ideals: Justice. Flaws: Ugly. Bonds: Religious, Enemies, Immigrant. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2200 sp.
Agatha Gladstone, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has black hair. She has green eyes.
Personality: Confrontational and typically high on some drug or another. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Addict, Fearful. Bonds: Attractive, Mentor, Religious. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Shax Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy green pantaloons and a tan scarf. She has done her best to style her blue hair to look like a famous performer. Her face is scarred and worn.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a forest tribe. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Adventurer, Nature. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Terran, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Theodoric Read, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Justice. Bonds: Attractive, Job, Nature, Slave. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Jarana Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. Her black hair is knotted and matted. Her hazel eyes are passionate and lively.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She is a great chef.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her divine abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Halfling compassion; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military, Adventurer. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 cp. Alexandrite (300 gp). Alexandrite (300 gp).
Rose Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. Her long chestnut hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Rose was raised in a hard working conservative environment. She worked as a nervous Body Guard and found it very stressful. She has set out to sabotage the competition.
Motivation: Money/treasure; and she has passion for adventuring and risk
Ideals: Passionate, Joker. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. Golden pearl (50 gp).
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